The problem with that is most revolts have multiple causes and the triggering factor is often irrelevant by the time the revolt is resolved. Also How exactly can you tell the cause of a revolt? I think if one examined 50 historical revolts one would find the cause debatable in every case.
JRM, what you're doing is looking for trouble

Cruisin' for bruisin', if you know what I mean



. I agree that there were many rebellions that didn't have a clear cause but I can say that all the Polish uprisings all over central Europe in 19th and 20th century had one clear aim.
I agree with you that some events triggered other events and those events triggered this one in history. But talking about historic accuracy is sometimes funny considering the main idea of EU2 will be replaying history your friggin' way
If you're a leader of a country than, most of the time, you want your people or at least yourself to be prosperous. So if people revolt, don't you want to know the source of the problem and fix it once and for all?
Having rebels have different flags, aims, and the ability to pertractate with them would be cool, would give more depth to the game considering that EU1 sitting around and babysitting your nation was boring. WAR! I say, WAR!
Besides, the computer will tell you the cause of the revolt and maybe it would be a good idea to have interlinked rebels or rebels allying with each other, like I mentioned before.
Danke Schon, ya ich bin auslander und ich spreche Deutsch gut.
