If the majority of gamers really hated the DLC model, all it would take is some developers ditching the model and having the gamers flock to buy their games. Or people would just buy the base game and never buy DLCs. The fact that developers earn so much money with DLCs is because, in the end, gamers choose to buy those DLCs.
We consumers are in no way forced or coerced to but DLCs, something that a lot of people, including you, apparantly think is the case.
this is... still a p. terrible argument
why on earth would a developer take the chance that doing that would entail? regardless, even if they did, claiming that one developer doing that would change the system for everybody (not to mention the fact that it would 1) have to be actually a good game 2) would have to be every genre at once, including grand-strategy, and you know how many grand-strategy companies there are, in order to have an actual effect on the market) reveals an incredible ignorance about how the market actually works and a wonderful belief in the 'invisible hand'.
no one is 'forced' to buy anything, i get it.
some people apparently just want better games and they have to pay for that to happen (which is enforced by pdox and every other company) BUT THAT DOESN'T MEAN THEY'RE COERCED