Hi All,
Played HOI2 several years back with all the DLC packs, and never really played HOI3 despite buying it on day one of availability. Dusted it off and added all the DLC, and am seriously impressed with the end product of this game. Still learning, and have been using the wikis over the past week (anticipating the wiseguy comments. . . . but if there's a hidden stash of wikis I don't know about feel free to share), but am unclear about the following points:
1. is there a specific way or formula for triggering national surrenders? For example in the last game played I got Belgium and Luxembourg capture event down almost immediately but had to take the Nederlands province by province, unit by unit even AFTER I had isolated the entire bulk of his army from resupply by controlling all ports and ground supply routes.
2. The trigger for Vichy is to capture Paris and the Brittany ports, assuming the VICHY event popup was selected?
3. To enhance the learning curve and make up for silly mistakes that could not have been forseen due to player error, I've leaned on the cheat codes a 'lil bit. When instantresearch/instantproduction/instantconstruction are employed are they used exclusively by the human players, or does the AI get the bonuses as well?
4. Blending Leadership bonues: Let's say I have the following leader chain: OB West, Rundstedt; Corps Commander, Manstein; Division Commanders x3 w/ Rommel, and two generic three-star-ability commanders. How do the leadership traits blend in this circumstance for the three division commanders, and what is the optimal blend pattern based on position in the hierarchy? For example, three offensive or three defensive commanders in the same stack might not be optimal IF the traits are shared. Suggestions?
5. Any helpful hints or things I should focus on? other than NOT sliding the Research Tech bar all the way to the right, ignoring intelligence and diplomacy, and then wondering later in the game why the world situation is modeled so poorly?
As always, my thanks in advance!
Andre
Played HOI2 several years back with all the DLC packs, and never really played HOI3 despite buying it on day one of availability. Dusted it off and added all the DLC, and am seriously impressed with the end product of this game. Still learning, and have been using the wikis over the past week (anticipating the wiseguy comments. . . . but if there's a hidden stash of wikis I don't know about feel free to share), but am unclear about the following points:
1. is there a specific way or formula for triggering national surrenders? For example in the last game played I got Belgium and Luxembourg capture event down almost immediately but had to take the Nederlands province by province, unit by unit even AFTER I had isolated the entire bulk of his army from resupply by controlling all ports and ground supply routes.
2. The trigger for Vichy is to capture Paris and the Brittany ports, assuming the VICHY event popup was selected?
3. To enhance the learning curve and make up for silly mistakes that could not have been forseen due to player error, I've leaned on the cheat codes a 'lil bit. When instantresearch/instantproduction/instantconstruction are employed are they used exclusively by the human players, or does the AI get the bonuses as well?
4. Blending Leadership bonues: Let's say I have the following leader chain: OB West, Rundstedt; Corps Commander, Manstein; Division Commanders x3 w/ Rommel, and two generic three-star-ability commanders. How do the leadership traits blend in this circumstance for the three division commanders, and what is the optimal blend pattern based on position in the hierarchy? For example, three offensive or three defensive commanders in the same stack might not be optimal IF the traits are shared. Suggestions?
5. Any helpful hints or things I should focus on? other than NOT sliding the Research Tech bar all the way to the right, ignoring intelligence and diplomacy, and then wondering later in the game why the world situation is modeled so poorly?
As always, my thanks in advance!
Andre