Wrong! They can now just try to. But if I remember correctly, penalty is huge and if Japan will actually use tanks in operations they will be unable to reinforce them.
We already saw how effective divisions without supply are. If you name it as "continue to war", I will name it as "Retreat without any chances";
This is grand strategy level of realism - they will not be able to fight, no matter what! But because of oil. Do you care as a Field Marshal why your tank unable to fight? Because it has no oil or it just damaged enough so you need same amount of oil to repair it? No. You just drew a plan and sent some subordinates to execute it. It is GRAND STRATEGY, not TANKMAN SIMULATOR.
Deal with it. Result is the same. But it has faaaar more accessibility than HOI3 had.
Yes, this system has so much accessibility that every single mistake and problem you can think of can access it! You can be trading oil with dozens of nations and immediately lose your oil throughput as soon as you enter the war despite the fact that nations historically stockpiled resources; you can have a country with a huge tank force destroying another with a smaller one and still have the second one spend more oil than the first since only replacing tanks consumes fuel, not actually maintaining them. You can have ships happily sailing the high seas despite having been embargoed by every nation on the globe.
Do you care as a Field Marshal why your tank unable to fight? Because it has no oil or it just damaged enough so you need same amount of oil to repair it? No. You just drew a plan and sent some subordinates to execute it. It is GRAND STRATEGY, not TANKMAN SIMULATOR.
And for the love of Cthulhu, YES I DO care why my tanks are unable to fight because how can you fix the problem if you don't know the cause? And if I wanted to send orders to a subordinate and watch stuff unfold I would play Dwarf Fortress. 'GRAND STRATEGY' means that you get to control every aspect of your country, not just throw around some high level decisions and watch others act.
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