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Kretoxian

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Or you can use RumpNissen's flag pack, to avoid extra work.

P.S. Counters are recommended to be taken from there.

Ok, first thing i'm going to do is to adapt that pack to MDS using the world_names you provided earlier.
 

novapaddy

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Ok then, but be sure to change the tags of the existing ones first :p

... eh... I'm using the world_names.csv file you posted earlier....
... and all the names in the scenario file were correct....
... CAL = bangladesh
.. ALS = abkhazia..

.. Is this the correct file?

EDIT: It could be that Wilks has done this work already?.. But anyway, I'm filling in the empty entries and checking his work...:blink:
 
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Trunyx

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By that incredible speed, can we expect a playable (test)version today? As the major things are done?
This will be the first MDS I will ever play, I never played a MDS before.
 

Kretoxian

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Errm guys i think that there may be a problem, what happens with rumpnissen flag packs? the game does not recognize them and using his shields means an instant CTD! even in vanilla DH!
 

CocoBZ

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Ahh, I remember... Open them in Paint and re-save them. For some reason his files are bigger in size than they should be. And... rename them, as I had uploaded the wrong world_names the first time, the good one is at post #154.
 

novapaddy

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Whoooooooooooooooooooooooops :blush:
http://www5.zippyshare.com/v/55766712/file.html
My bad.

I imagine this is for me... OK, no worries, when it was all correct... I was wondering why?... I'll use this file instead. Cheers

Kretoxian... I never used those files, but could it be something simple like wrong size/wrong bit-depth (24bit?)... that kind of thing... If it is, you can use IrfanView to correct all the files at once, by doing a batch..
 
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