[OFFICIAL INFORMATION] The future of Runemaster

  • Pre order now!

    Paradox Development Studio brings you the sequel to one of the most popular strategy games ever made! Crusader Kings III is soon upon us and you can pre order it today!


    Releasing September 1st 2020

Leisner

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So how come you guys keep canceling the games we're super excited for that would've made you buckets of money in favour of rehashing decades-old franchises? I don't wanna get in any trouble here but it kinda has to be said. Business wise these decisions don't make a lot of sense. You're alienating a lot of us.
So Paradox cancelling games are alienating you?
Why? Why is it bad that they have a quality standard that they are actually trying to live up to? Would you rather have them release bad games? There are plenty of companies that release games in a state that should never have seen daylight, and while Paradox have had some problems with their Q&A, they have actively tried to be better at releasing finished, and fun, games.
Cancelling a game that does not live up to certain standards is a very good sign. This wasn't a random game, this was Johan's dream, and to cancel a game this late in development means that there's a lot of money that went down the drain.

Cancelling this game, while sad, means that Paradox has the capital to afford it, and that they are willing the cut poor products, even if those products are their own babies.

Cancelling games like this, should earn them your respect, not the opposite. It means that Paradox will try to not release game like SimCity (2013), Elemental (from Stardock) and Gettysburg: Armored Warfare. That last one was a big reason why they have tried to better themselves.

If you think that having a quality standard that you adhere to, is bad, and trying to live up to those standards alienate you, then good riddance. Customers should demand quality, and applaud companies that strive to deliver said quality. And not applaud and reward quantity.
 

GIG_I

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So Paradox cancelling games are alienating you?
Why? Why is it bad that they have a quality standard that they are actually trying to live up to? Would you rather have them release bad games? There are plenty of companies that release games in a state that should never have seen daylight, and while Paradox have had some problems with their Q&A, they have actively tried to be better at releasing finished, and fun, games.
Cancelling a game that does not live up to certain standards is a very good sign. This wasn't a random game, this was Johan's dream, and to cancel a game this late in development means that there's a lot of money that went down the drain.

Cancelling this game, while sad, means that Paradox has the capital to afford it, and that they are willing the cut poor products, even if those products are their own babies.

Cancelling games like this, should earn them your respect, not the opposite. It means that Paradox will try to not release game like SimCity (2013), Elemental (from Stardock) and Gettysburg: Armored Warfare. That last one was a big reason why they have tried to better themselves.

If you think that having a quality standard that you adhere to, is bad, and trying to live up to those standards alienate you, then good riddance. Customers should demand quality, and applaud companies that strive to deliver said quality. And not applaud and reward quantity.
This. I do agree and subscribe each and all your words. While it is indeed sad, I am glad they really care of keeping a quality standard.
 
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Adamus

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So Paradox cancelling games are alienating you?
Why? Why is it bad that they have a quality standard that they are actually trying to live up to? Would you rather have them release bad games? There are plenty of companies that release games in a state that should never have seen daylight, and while Paradox have had some problems with their Q&A, they have actively tried to be better at releasing finished, and fun, games.
Cancelling a game that does not live up to certain standards is a very good sign. This wasn't a random game, this was Johan's dream, and to cancel a game this late in development means that there's a lot of money that went down the drain.

Cancelling this game, while sad, means that Paradox has the capital to afford it, and that they are willing the cut poor products, even if those products are their own babies.

Cancelling games like this, should earn them your respect, not the opposite. It means that Paradox will try to not release game like SimCity (2013), Elemental (from Stardock) and Gettysburg: Armored Warfare. That last one was a big reason why they have tried to better themselves.

If you think that having a quality standard that you adhere to, is bad, and trying to live up to those standards alienate you, then good riddance. Customers should demand quality, and applaud companies that strive to deliver said quality. And not applaud and reward quantity.
Paradox is da real MVP.
 

Nephilia

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Jul 27, 2009
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Very sad to hear about this. Was looking forward to the game. I do hope that this project isn't completely dead, and that at some future date you will reactivate it in some form or manner.
 

Andrelvis

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Hopefully some of the Runemaster assets can be used for a "Ragnarok Thanes" DLC for Crusader Kings :p
 

Hericage

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Hopefully some of the Runemaster assets can be used for a "Ragnarok Thanes" DLC for Crusader Kings :p
Unfortunately no :( The assets should work fine in HoI IV and our next couple of games though! So hopefully we'll use them for something :)
 

SAS

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Unfortunately no :( The assets should work fine in HoI IV and our next couple of games though! So hopefully we'll use them for something :)
I smell a HOI IV "Tanks of Odin" DLC :D
 

Taylor

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Sad :(
 

b15h09

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Sad to hear this game is on ice. Not sure where the problem with making what appeared to be a TBS game fun was, though. I've played plenty of stale ones, which is maybe how you felt about your system, but the remedy to that is invariably M:TG inspiration. Let players change the rules and build rule constructs on the fly. That approach never gets old for me, though such complexities can be hard to build an AI for, I'm sure. :) Hope to see this one resurrected one day.
 

Jia Xu

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Cause the game as it was, when we froze development, not as fun as we wanted it to be.
Crusader Kings (1) wasn't as fun as some other games either. Then you guys made Crusader Kings II which was a better game in every way that matters. You guys should know better than anyone that flawed games can eventually lead to significantly better sequels!

I know I'm just grasping here because I was really hyped for Runemaster and I'm still sad that the dream is dead.
 

Aleksei

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So Paradox cancelling games are alienating you?
Why? Why is it bad that they have a quality standard that they are actually trying to live up to? Would you rather have them release bad games? There are plenty of companies that release games in a state that should never have seen daylight, and while Paradox have had some problems with their Q&A, they have actively tried to be better at releasing finished, and fun, games.
Cancelling a game that does not live up to certain standards is a very good sign. This wasn't a random game, this was Johan's dream, and to cancel a game this late in development means that there's a lot of money that went down the drain.

Cancelling this game, while sad, means that Paradox has the capital to afford it, and that they are willing the cut poor products, even if those products are their own babies.

Cancelling games like this, should earn them your respect, not the opposite. It means that Paradox will try to not release game like SimCity (2013), Elemental (from Stardock) and Gettysburg: Armored Warfare. That last one was a big reason why they have tried to better themselves.

If you think that having a quality standard that you adhere to, is bad, and trying to live up to those standards alienate you, then good riddance. Customers should demand quality, and applaud companies that strive to deliver said quality. And not applaud and reward quantity.
Of course it is disappointing that they keep canceling games, they build up a hype and then they do not manage to give us a product. There are plenty of companies who manage to deliver what they promise, why not make a comparison with those instead. I would rather they made a quality product and delivered it, not fall short of the finishing line again and again.
 

pesco77

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It's sad to see this happen. I hope the day does come when Paradox comes out with an RPG. I would confidently preorder that RPG, though, knowing that you have such stringent standards.
 

Andrelvis

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Subjective, also wrong. CK was absolutely amazing and fun.. it just had a horrendously unintuitive UI.
What was wrong with its UI?
 

Had a dad

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Fedko

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Shoot I hadn't heard about this, was sitting here wondering what happen to it and checked the forum out. Thought this was some awsome news about the game and now I read this... Hopefully they will resume development, the game seemed so brilliant.
 

jrd6189

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Wow...very sad. Like Fedko above, I hadn't heard about this until now. I normally wouldn't even consider playing this genre of game, but I was hyped for Runemaster and was looking forward to trying it out. After all the time and effort and passion Paradox devs obviously put into the game, something must have been very wrong for them to have pulled the plug so far along. Condolences to all who worked on the project and fellow fans who were looking forward to it. :(