- Feb 15, 2012
So how come you guys keep canceling the games we're super excited for that would've made you buckets of money in favour of rehashing decades-old franchises? I don't wanna get in any trouble here but it kinda has to be said. Business wise these decisions don't make a lot of sense. You're alienating a lot of us.
So Paradox cancelling games are alienating you?
Why? Why is it bad that they have a quality standard that they are actually trying to live up to? Would you rather have them release bad games? There are plenty of companies that release games in a state that should never have seen daylight, and while Paradox have had some problems with their Q&A, they have actively tried to be better at releasing finished, and fun, games.
Cancelling a game that does not live up to certain standards is a very good sign. This wasn't a random game, this was Johan's dream, and to cancel a game this late in development means that there's a lot of money that went down the drain.
Cancelling this game, while sad, means that Paradox has the capital to afford it, and that they are willing the cut poor products, even if those products are their own babies.
Cancelling games like this, should earn them your respect, not the opposite. It means that Paradox will try to not release game like SimCity (2013), Elemental (from Stardock) and Gettysburg: Armored Warfare. That last one was a big reason why they have tried to better themselves.
If you think that having a quality standard that you adhere to, is bad, and trying to live up to those standards alienate you, then good riddance. Customers should demand quality, and applaud companies that strive to deliver said quality. And not applaud and reward quantity.