I think the whole SoI and magistrate bonus crap doesn't make sense anyway. Magistrate should scale with your empire's size and SoI should be a simple thing that gives you a free CB.
I think the whole SoI and magistrate bonus crap doesn't make sense anyway. Magistrate should scale with your empire's size and SoI should be a simple thing that gives you a free CB.
Then what would give diplomats >_>.
No. But it greatly helps us understand your somewhat... odd.. behaviour here. This game is about history. You know, real life history, not "history, the computer game". And if you try to understand that, you would also understand that a sphere of interest is supposed to simulate, get this.. A sphere of interest. Not a "sphere of maximizing bonuses so I will much easier win this game".Did I ask what the game was about? No I didn't.
Which hopefully will not be there when 5.2 comes. The most overpowered feature in the game. If it gave 0.1-0.2 in diplobonus or if the bonus was capped at 10 or something it would be ok but how it is now... *shudders*And you get a huge diplomacy skill boost for it. Totally worth the prestige.
No. But it greatly helps us understand your somewhat... odd.. behaviour here. This game is about history. You know, real life history, not "history, the computer game". And if you try to understand that, you would also understand that a sphere of interest is supposed to simulate, get this.. A sphere of interest. Not a "sphere of maximizing bonuses so I will much easier win this game".
And the reason why this is important in this thread is that you show the same ignorance to what the game is about with your suggestion to remove the alliance demand for diplomatic vassalization. It's not there to make your life harder, it's there because it's logical, historical, in short correct.
Which hopefully will not be there when 5.2 comes. The most overpowered feature in the game. If it gave 0.1-0.2 in diplobonus or if the bonus was capped at 10 or something it would be ok but how it is now... *shudders*![]()
No, but every feature that exists in the game is there to simulate the history behind it. Do you understand that? Do you now understand what everyone is talking about and why your suggestions are so bizarre? You are suggesting things that go the opposite way of what the game is about. That means both vassals and SoI are there to simulate real world vassals and real world sphere of interests.The game is about strategy, it's just based on history. Obviously nothing that happens after a certain start date is history.
No, but every feature that exists in the game is there to simulate the history behind it. Do you understand that? Do you now understand what everyone is talking about and why your suggestions are so bizarre? You are suggesting things that go the opposite way of what the game is about. That means both vassals and SoI are there to simulate real world vassals and real world sphere of interests.
But overlords have to protect their vassals anyhow as already stated. So then why do I need the alliance? Please explain that.
And seriously? Nations in the past could add another smaller nation to their "SOI" in the past and get magistrates and CBs and shiet? Cool.
As was said before, numerous times, a major part of vassalage was providing military aid to their liege. Not just when the vassal itself was attacked.
Other than what Ruanek (again) said there is also the little detail with the would be vassals interest in becoming a vassal. Of course he wouldn't be interested in becoming a vassal to someone who he have no military connection with. Or maybe you would be happy if they removed that prerequisite and instead just made the vassal automatically refuse the request if they were not allied. Would that be better?But overlords have to protect their vassals anyhow as already stated. So then why do I need the alliance? Please explain that.
And seriously? Nations in the past could add another smaller nation to their "SOI" in the past and get magistrates and CBs and shiet? Cool.
Erm, when exactly WOULDNT a king want help from his vassals? Warfare in RL worked differently, sure, but still its not logical to refuse the help of those who you made swear to help you. If you dont want their help why vassalize them in the first place, and dont start with SOI or that crap... The alliance requirement is important for gamebalance. What else would make sure that Austria would not go bananas on ALL THE GERMAN MINORS? Right now some of them allready have the hardcoded maximum of 3 non-vassal alliances and cant be easily diplovassalized. With your changes the HRE could be under your control by around, what? 1430?Yes, but I'm sure they didn't do it against the lieges will. If their overlord didn't want help they probably didn't help, and just stayed home. That's called logic.
Other than what Ruanek (again) said there is also the little detail with the would be vassals interest in becoming a vassal. Of course he wouldn't be interested in becoming a vassal to someone who he have no military connection with. Or maybe you would be happy if they removed that prerequisite and instead just made the vassal automatically refuse the request if they were not allied. Would that be better?
And you do understand that a computer game never can be an exact copy of reality? Maybe you have never understood the concept of reality at all? The SoI is there because it's trying to SIMULATE the real world sphere of interest. Sometimes it difficult to understand if you are sarcastic or if you truly are that stupid..
Erm, when exactly WOULDNT a king want help from his vassals? Warfare in RL worked differently, sure, but still its not logical to refuse the help of those who you made swear to help you. If you dont want their help why vassalize them in the first place, and dont start with SOI or that crap... The alliance requirement is important for gamebalance. What else would make sure that Austria would not go bananas on ALL THE GERMAN MINORS? Right now some of them allready have the hardcoded maximum of 3 non-vassal alliances and cant be easily diplovassalized. With your changes the HRE could be under your control by around, what? 1430?
First of all: Be so kind to answer my point about the changes in gamebalance your proposed change would include. Second of all: Look at this stuff realistically: If the overlord refuses the military service the feudal contract benefits him to, what would stop him from also refusing the military protection the contract forces him to uphold?Well, in my game, I don't want help from my vassals.
We are talking before the vassalization here. When you ask them to become a vassal there must be a military cooperation. Otherwise they would have no reason to trust you.Yes, and still there is a military connection without having an alliance, since the overlord has to protect the vassal even without an alliance.
And yes, but fact is, this is a strategy game, and since SOI give certain bonuses, I try to make my soi as effective as possible.