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unmerged(35429)

Private
Oct 20, 2004
10
0
The Offensive-Button for supply boosting is a nice improvement, but is not perfect yet. As it is now, you can press that button for an offensive of 30 days. After that, if you want to go on with your offensive, you can press again immediately. In my opinion this misses the point of limiting offensive times for units. In history, things went different and not that simple. For example the German offensive of 1941 against the Soviets came to a resupplying stop after 30 days. Guderians raid to Smolensk took four weeks, from June 22 to July 20. Then they had to stop, although there were only weak enemy forces in front of them. They staid there for weeks. Guderian suggested an offensive against Moskva by August 20 (which did not happen). That means that Guderians forces, which were the best supplied in the German Army, had to stop and resupply for four weeks, after a four weeks offensive.

Even 1944, when the Soviets had smashed the German defensive of HGr Mitte in June/July, they had to stop at the Vistula, and their next offensive there began no sooner than January 45.

I suggest: After a 30-days-offensive, you cannot immediately repress that button. This interlude may vary from two weeks to 8 weeks, due to the state of modernity of the army.
Another suggestion: After a 30-days-offensive, you can repress the button for another 14 days, with higher cost, but after that you have to give your men the rest they need.
 
Upvote 0

unmerged(32639)

Private
Jul 30, 2004
21
0
And one more vital improvement: let this cost more but just let it be ;)
While the unit is supplied for an offensive it shouldn't be able to get "out of supply" whatever the case - they have everything they need for these 30 days - why care?