with one of the previous beta pathces I did some extensive handsoff testing to try to "fix" the OE....basically I identified 4 problems:
1) the OE ai starts lagging behind in tech! (compared with later scenarios) - due to almost constant warfare? By 1492 OE typically has 4/3 land/naval tech whereas in the "Age of Exploration" it starts with 6/6....thus in the GC the OE never gets a CRT edge on the Mamelukes or the Hungarians until "too late".
2) the OE has some rotten DP settings...with high offensive yet not high enough for getting shock +1 and avarage naval-land where the OE really should have high land!?
3) the OE often attacks "the right nations at the wrong time" ...basically the ai OE shouls learn to eat up the minors before trying to dish it out to the majors!
4) Regardless of any fixes, what I have seen ruin the performance of the ai from time to time is when they manage to get into an early war vs the knighs.....the OE will just sit there and stare at them for 30yrs (after the ferocity was switched off) without trying to truly swamp them!
......................
Basically my OE fix was to edit a few DP effects from events & split up the OE ai file into 4 files:
a pre fall-of-byzantium file, including the anatolian minors, dutchy of athens and Byzantium in the target list.
A post fall-of-byzantium file, which in adition to the above added the balkan minors, georgia, DUL and AKK.
A final "land" expansion file, introduced in the final army reform event....this file is basically the "normal" ai file except Venice, Cypruss and the Knights are not included (the naval opponents).
A final ai file (vs. Venice), this file in introduced either in the Great Naval reform of 1515 or following the OEs conquest of the Mamelukes if the OE refuse to hand over Alexandria to Venice, whatever comes first! This file is the standard ai file.
My event DP changes:
change the 1st army reform events to:
A) "Reform Army" land +1, shock +3,
B) "Reform Both" shock +1, quality +2
C) "Reform Navy" land -1, quality +2, shock -1
change the 1st army reform events to:
A) "Reform Both" shock +1, quality +2
B) "Reform Navy" land -1, quality +2, shock -1
C) "Reform Army" land +1, shock +3
Great Naval Reform of 1515
A) quality +1
...All the decentralization events from 1600 onwards!!
A) quality -2
B) quality -1
C) ......
Basically this will give the OE +1 shock & +1 fire in the 16th century when they historically expanded like mad. - As I see it its one of the major problems for the ais is that they often have some rotten DP settings....
EDIT: ohh and the second army reform event was moved to happen a bit later...around 1465 or so.