Is it possible to change the county's three letter ID to something else? like say ITA to somthing?
National = the country has cores on it (even if the province doesn't make part of its territory).Ah cheers, also whats the difference between owned, national and controlled provinces?
##################################################################################################
# The Tenth Crusade
##################################################################################################
event = {
id = 456934559
random = no
country = ITA
name = "The Tenth Crusade"
desc = "This morning, two white doves sat down on the shoulders of His Holiness while he was giving a speech in front of Saint Peter's Basilica. This was definitely a sign, now is the time to strike! Tonight, we march on Jerusalem, tomorrow on Mecca!"
style = 2
action_a = {
name = "Vincemus!"
command = { type = dissent value = -5 }
command = { type = relation which = SPA value = 5 } #slightly better relations with catholic countries
command = { type = relation which = VIC value = 5 }
command = { type = relation which = AUS value = 5 }
command = { type = relation which = HUN value = 5 }
command = { type = relation which = CRO value = 5 }
command = { type = relation which = MEX value = 5 }
command = { type = relation which = BRA value = 5 }
command = { type = war which = OTT }
command = { type = war which = SAU }
command = { type = war which = TUR }
command = { type = trigger which = 456934568 }
command = { type = trigger which = 456934569 }
command = { type = trigger which = 456934570 }
command = { type = trigger which = 456934571 }
command = { type = trigger which = 456934572 }
command = { type = trigger which = 456934573 }
command = { type = trigger which = 456934594 }
command = { type = trigger which = 456934595 }
command = { type = trigger which = 456934596 }
command = { type = trigger which = 456934577 }
command = { type = trigger which = 456934578 }
}
}
Make three separate events for each country where you add triggers, like:
(don't remember the exact code)
control = OTT or SAU or TUR province = province id
The game will test the triggers and fire the corresponding event. A word of advice: look at the event codes in the full DH and start from there.![]()
msd2dh: Modern day scenario 2 for darkest hour 1.03
hello guys, i need you help to this : I try add in mds2dh to new addings from dh 1.03 beta,casualty report styles,equipment report styles and equipment of units - take modern submarines, his name ... 1 submarine(in dh 1.03 beta 5 submarines etc), personnel ... And other units too. Just post here list modern units equipment used in mod ,
i try ww2's equipment -> change to modern equipment(ww2's 5 subs -> 1 sub etc).
Here dh 1.03 beta's :
# 0 - basic medium armored division (1939)
model = {
cost = 21
buildtime = 345
manpower = 8
maxspeed = 30
defaultorganisation = 30
morale = 30
defensiveness = 18
toughness = 22
softness = 30
suppression = 1
airdefence = 7
softattack = 17
hardattack = 7
airattack = 4
transportweight = 30
supplyconsumption = 2.2
fuelconsumption = 12
no_fuel_combat_mod = -0.3
upgrade_time_factor = 0.60
upgrade_cost_factor = 0.75
reinforce_time = 0.60
reinforce_cost = 0.75
equipment = { manpower = 8000 trucks = 760 artillery = 50 heavy_artillery = 8 anti_tank = 18 anti_air = 12 armored_car = 48 medium_armor = 312 }
may you help me? If its works in game,maybe adds in mod.thanks!
Novapaddy its one is experiments(i only add equipment's to submarines and its works) http://radikal.ru/F/i037.radikal.ru/1302/99/5dc32c39e7fd.bmp
The easyest way is to edit what's in the "desc" field of an event, like:How do i change the text for events? I have been trying to do it but for some reason it just doesn't work.
name = "EVT_number_NAME"
desc = "EVT_number_DESC"
name = "EVT_number_NAME"
desc = "This event is useless and nobody cares about any kind of explanation of what it does. Therefore, no description is needed."
EVT_number_DESC;This event is useless and nobody cares about any kind of explanation of what it does. Therefore, no description is needed.;;;;;;;;;;X
Code:
name = "EVT_4103_NAME"
desc = "EVT_4103_DESC"
Change to:
name = "German Diplomat smokes weed in Hirohito's washroom"
desc = "The German ambassador to Manchuria has been caught smoking weed in his imperial majesty's washroom, this is obviously a German plot to corrupt the emperor and they must be taught a lesson!"
Question(s) about the province-specific air strike mission:
1. Is there anything else besides the flag in misc.txt that needs to be changed to enable them?
2. Is this universally available (e.g. for an old HOI2 mod or DH core), or only for DH full or Lite?
3. Is a specific tech necessary to enable the mission?
And the next question:
What setting(s) are used to create the DH combat system (i.e. cause battles to take forever)?
Thanks.