I'm playing another game as Italy. It's late 41. I've conquered Yugoslavia, Greece, Belgium and Turkey and am just starting a campaign against Britain in the Middle East. I'm busily producing Garrison units (2xGar) to sit in all ports Turkey and the Middle East.
But I'm running into a problem where I can deploy a new Garrison Unit, but not create a new Corps level unit to attach the new unit (plus the next 2 -- southern Turkey ports) into my organization chart. Also, it seems like I cannot start production on new units (4x (3xInf)). I've got a relatively sparse organization -- almost every HQ unit has 3 or more subordinates attached to it.
it seems like I am running into some kind of unit limit, but I'm almost certain I've had more units (or brigades) deployed in other games. It's acting as if I am at some kind of brigade limit -- if I delete a HQ unit, I can create a new HQ unit, on a 1-for-1 basis. I'm unaware of any specific brigade limit, and haven't encountered this before.
The more I think about this, the problem began after I added 6 MOT brigades to the production queue.
Does anyone have an idea what might be happening, so that I can correct it in future games?
But I'm running into a problem where I can deploy a new Garrison Unit, but not create a new Corps level unit to attach the new unit (plus the next 2 -- southern Turkey ports) into my organization chart. Also, it seems like I cannot start production on new units (4x (3xInf)). I've got a relatively sparse organization -- almost every HQ unit has 3 or more subordinates attached to it.
it seems like I am running into some kind of unit limit, but I'm almost certain I've had more units (or brigades) deployed in other games. It's acting as if I am at some kind of brigade limit -- if I delete a HQ unit, I can create a new HQ unit, on a 1-for-1 basis. I'm unaware of any specific brigade limit, and haven't encountered this before.
The more I think about this, the problem began after I added 6 MOT brigades to the production queue.
Does anyone have an idea what might be happening, so that I can correct it in future games?