Occupation/ownership of sea provinces possible?

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Herbert West

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I'm thinking of minimoding in minefields, but for that, I need to know:

Is it possible to somehow "occupy" or "own" sea zones?
 

TremblingBlue

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I assume ownership would need a naval presence...so yes, I suppose you can.
 

Rotten Venetic

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Try adding a naval province or two off the Irish coast as owned and controlled for Ireland, then start a game as them and see if you can do anything with the province.

Poysonally, I have no idea.
 

von Sachsen

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Exactly how are you envisioning them working? It would be a pain for little benefit, but you could make new mini-provinces along mined coastlines that are straits with only one side. That would somewhat model how mines channel forces into certain areas and keep them out of others.
 

Herbert West

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Well, the now-defunct idea would have been something like this:

Mines, both as a weapons of offensive area denial, and as a weapon of defense, were and are hugely important in naval warfare. HOI iterations, however, utterly fail to model the two reasons why naval attacks on coastal territories are never a straight run: coastal forts (while these are in the game, they dont, at least to my knowledge, have any lasting effect), and minefields. Now, they way I'd have implemented it would have been either by having minefields biuildable like infra, and destroyable via a new destroyer-only naval mission (clear minefield), or by being able to bulid a unit called "minefield", that functioned like gar for coastal sea provinces, and could be destroyed by extensive naval operations.

Now, in the "infra" idea, it would have worked like AA works in DH or AoD, whichever has AA batteries attack planes flying over, not just planes attacking the province. Crossing a minefield would incurs serious speed penalties for the enemy ships, along with strength and org losses, to model disarray and ship loss. Can be negated by having minesweeper-brigaded destroyers in the fleet.

In the "gar" model, minefields have high def value, but low attack, and their main objective is to slow down the enemy fleet by engaging it in a loooong battle.

But none of this shall come to pass.
 

unmerged(238359)

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How about at least making coastal defenses work by making them similar to AA? Air units functioning in a province with AA will be take damage from the AA - how about making coastal defenses do the same thing to ships that are conducting amphibious assault or shore bombardment missions?