As I sit here, playing as the Germans. I can't even get to 1939 and starting the war any more. I just get so depressed watching the AI... and then I ask myself, what am I doing wasting my time in this game? I want to love it... I repeat, I want to love it so, so badly... However, I could take as much pride in winning against this AI, as beating a squirrel in a chess match.
Today's atrocity... The invasion AI and front system. The Japanese AI (as usual) abandons the Manchurian front, to take troops down to their newly invaded beach heads. The Chinese just sit there and don't advance into the abandoned Manchurian territories. (In six months the same thing happens and the Chinese do advance. Fool me once... LOL) In the invasion zone around Shanghai the Japanese completely abandon the ports they have taken and move inland so China can counter and easily put all of their troops out of supply... further south, the Japanese AI insanely abandons an entirely successful invasion around Fuzhou. They had 13 territories and two ports in the mountains only to fully withdraw all of its divisions to reinforce a new invasion going on in the North just east of Qingdao. There they cram 20+divisions in just 3 territories and lose them all. The Japanese AI is constantly embarking and disembarking its divisions which have no organization because they just can't sit still for even a second. Often the same port is embarking divisions at the same time as new ones are landing in it.
I know none of this is new and my experience is not extraordinary. This happens every time I play, I just frequently turn my eyes away from the horror. The front line shuffling of units is absolutely insane in this game. Front lines may have solved some problems in the game. It made others that have not been addressed since they were introduced years ago. It is bad enough when the fronts are solely on land and the shuffling starts. When the front shuffling starts during an invasion it leads to a literal slaughter that the AI usually can't recover from.
Put the line shuffling, which is a big complicated problem, aside. Can't PDX at least make the AI recognize when they are outnumbered and sit defensively instead of 2 divisions trying to dislodge 16 divisions from a territory? Is that too much to ask?
I understand that making an AI perform well in a game this complex is very, very hard. However, it is also obvious that after 4 years, PDX has not been able to make a challenging AI for HOI4. They say they constantly work on the AI and I believe them. I am not certain if it is the game systems, or the complexity, or the demand it would put on our hardware, or some combination of these that is the stumbling block. No matter how much work is being done, and no matter how much better the AI is today versus on the release day 4 years ago, it would take a giant leap of AI performance to fix the crazy things I am watching the AI do now. Japan abandoning an entire front to the enemy? Letting them take the factories and resources in the entire area... How did this pass quality control in the first place?
I will give the programmers this much credit. They have balanced the game in such a way that the AIs make it look like some sort of credible WWII simulation is being run in the background. When you are playing as a country, and you have the blinders on, and really only know who is taking territory it doesn't look too bad. However, if you observe the AI at work it is just nauseating to watch. The only reason it works is because both sides are horrible and they balanced that.
I guess it is good that this game has a really steep learning curve. The complexity of the game and the lack of feedback it gives the player likely makes winning challenging for beginners. Being a veteran of all of the HOI games this version never has challenged me. Even on max settings, even with Expert AI mod, even though I play historical, with no cheesy strategies... Still no challenge. I doubt I am even a very good player. The AI is just that bad and it makes me so very very sad.
I truly want to hope for HOI4 in the future. I guess at least it was a commercial success. Not certain if that is a good thing or not? I suppose it means the game will be supported for a while. But it also means no other grand strategy game like this is going to get made. HOI4 is taking up all of the oxygen in the room.
Just my opinion and venting my frustrations.
Today's atrocity... The invasion AI and front system. The Japanese AI (as usual) abandons the Manchurian front, to take troops down to their newly invaded beach heads. The Chinese just sit there and don't advance into the abandoned Manchurian territories. (In six months the same thing happens and the Chinese do advance. Fool me once... LOL) In the invasion zone around Shanghai the Japanese completely abandon the ports they have taken and move inland so China can counter and easily put all of their troops out of supply... further south, the Japanese AI insanely abandons an entirely successful invasion around Fuzhou. They had 13 territories and two ports in the mountains only to fully withdraw all of its divisions to reinforce a new invasion going on in the North just east of Qingdao. There they cram 20+divisions in just 3 territories and lose them all. The Japanese AI is constantly embarking and disembarking its divisions which have no organization because they just can't sit still for even a second. Often the same port is embarking divisions at the same time as new ones are landing in it.
I know none of this is new and my experience is not extraordinary. This happens every time I play, I just frequently turn my eyes away from the horror. The front line shuffling of units is absolutely insane in this game. Front lines may have solved some problems in the game. It made others that have not been addressed since they were introduced years ago. It is bad enough when the fronts are solely on land and the shuffling starts. When the front shuffling starts during an invasion it leads to a literal slaughter that the AI usually can't recover from.
Put the line shuffling, which is a big complicated problem, aside. Can't PDX at least make the AI recognize when they are outnumbered and sit defensively instead of 2 divisions trying to dislodge 16 divisions from a territory? Is that too much to ask?
I understand that making an AI perform well in a game this complex is very, very hard. However, it is also obvious that after 4 years, PDX has not been able to make a challenging AI for HOI4. They say they constantly work on the AI and I believe them. I am not certain if it is the game systems, or the complexity, or the demand it would put on our hardware, or some combination of these that is the stumbling block. No matter how much work is being done, and no matter how much better the AI is today versus on the release day 4 years ago, it would take a giant leap of AI performance to fix the crazy things I am watching the AI do now. Japan abandoning an entire front to the enemy? Letting them take the factories and resources in the entire area... How did this pass quality control in the first place?
I will give the programmers this much credit. They have balanced the game in such a way that the AIs make it look like some sort of credible WWII simulation is being run in the background. When you are playing as a country, and you have the blinders on, and really only know who is taking territory it doesn't look too bad. However, if you observe the AI at work it is just nauseating to watch. The only reason it works is because both sides are horrible and they balanced that.
I guess it is good that this game has a really steep learning curve. The complexity of the game and the lack of feedback it gives the player likely makes winning challenging for beginners. Being a veteran of all of the HOI games this version never has challenged me. Even on max settings, even with Expert AI mod, even though I play historical, with no cheesy strategies... Still no challenge. I doubt I am even a very good player. The AI is just that bad and it makes me so very very sad.
I truly want to hope for HOI4 in the future. I guess at least it was a commercial success. Not certain if that is a good thing or not? I suppose it means the game will be supported for a while. But it also means no other grand strategy game like this is going to get made. HOI4 is taking up all of the oxygen in the room.
Just my opinion and venting my frustrations.
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