In the hopes of Paradox going back to Imperator some day I would like to share some suboptimal AI strategies and some possible fixes on them. Please feel free to add or correct the below.
1) AI being too eager to accept very unfavourable peace terms.
Description: AI is especially bad at calculating his and the player's strength. The AI tends to accept peace deals mostly based on current war score rather the power of each side. It is quite east to occupy the war target plus some additional territories and peace out before the AI has time to modilize his full strength against the player. This is especially handy for the player if starting as a minor early on in his campaign.
Possible fix: Tweak the modifier value for warscore and belligerent strength when calculating if the AI should accept a peace deal or not.
Also full annexation should usually not be an accepted option if warscore is not close to 100%. Possible fix, add an additional modifier full annexation requested.
2) AI taking a very long time to fortify its borders early game.
Description: This point is self-explanatory and it is also tied to the aforementioned point giving the player the easy option of rushing the AI even with a minor.
Possible fix: Add some additional fortresses especially in border provinces and checkpoints of major nations. In any case this would also require a little bit more balancing so as to not bring the aforementioned majors economies to the ground due to the new fortresses (as early on the economies tend to be a lot weaker).
3) AI taking too long to make early alliances.
Description: Again a self-explanatory point. Also tied to the rushing strategy.
Possible fix: I could not think of an easy solution for this one. Maybe there could be more day one alliances (as in already there) but that would make the game a bit more railroaded and the alliances should be there if there was at least some historical evidence pointing out to cooperation between the too tags. Another option would be to expand the initial period of not being able to declare war from one month to several months or even a year (one year could be considered as too much though).
I would be interested to read about your thoughts on the topic. A helpful moder could also help in fixing some of these issues.
1) AI being too eager to accept very unfavourable peace terms.
Description: AI is especially bad at calculating his and the player's strength. The AI tends to accept peace deals mostly based on current war score rather the power of each side. It is quite east to occupy the war target plus some additional territories and peace out before the AI has time to modilize his full strength against the player. This is especially handy for the player if starting as a minor early on in his campaign.
Possible fix: Tweak the modifier value for warscore and belligerent strength when calculating if the AI should accept a peace deal or not.
Also full annexation should usually not be an accepted option if warscore is not close to 100%. Possible fix, add an additional modifier full annexation requested.
2) AI taking a very long time to fortify its borders early game.
Description: This point is self-explanatory and it is also tied to the aforementioned point giving the player the easy option of rushing the AI even with a minor.
Possible fix: Add some additional fortresses especially in border provinces and checkpoints of major nations. In any case this would also require a little bit more balancing so as to not bring the aforementioned majors economies to the ground due to the new fortresses (as early on the economies tend to be a lot weaker).
3) AI taking too long to make early alliances.
Description: Again a self-explanatory point. Also tied to the rushing strategy.
Possible fix: I could not think of an easy solution for this one. Maybe there could be more day one alliances (as in already there) but that would make the game a bit more railroaded and the alliances should be there if there was at least some historical evidence pointing out to cooperation between the too tags. Another option would be to expand the initial period of not being able to declare war from one month to several months or even a year (one year could be considered as too much though).
I would be interested to read about your thoughts on the topic. A helpful moder could also help in fixing some of these issues.
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