Number of provinces : Less than HOI3 and more than HOI2, but closer to which one ?

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FOARP

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when did they announce no AI?

They said no more ai tabs for everything (which leaves the door open for AI control for some things), I assume they're planning something different. Wait and see.
 

Beagá

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I honestly hope that´s not the case. If the game is going for extremes (no division generals at all, no manual control of divisions at all) this is going to be bad.

Through I didn´t like the diluted combat, the overall approach of HOI 3 was good (manual command when and where you wanted). It needed tweaks, not a reinventing of the wheel, IMO.
 

KevinG

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Nope, i always used stacks of 3 divisions commanded by a lt. general. Standard move was to promote good mj. generals( like rommel and manstein ) to lt. general and to make them manage stack of 3 divisions. If you just used a FM with 12 divisions ( 24 if you have HQ nearby ) you would lose all cumulative bonuses and 12 division stacks would severely limit your flexibility. I didn't see any pro-players playing with doomstacks either.

If HOI4 will remove mj. generals, then we will miss many good generals of WWII.

So you admit that you also never used divisional leaders in HOI2 other than to game the system to gain experience in Poland/China. In SP where player builds are extremely inefficient and army sizes are typically 1/2 to 1/3 the size of MP games, players still used corps as their lowest stack size. In MP you have so many units from using good builds that the lowest stack size would typically be an army (6), and players would only use divisional leaders when fighting AI Poland/China.

Don't let your blind hatred for HOI3 get in the way of facts. HOI3 introduced divisional leaders, if HOI4 removed them then we'd be going back to a more HOI2/HOI1 style.
 

TheCrimsonMajor

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I would prefer an overall count that is closer to HoI2, although added detail in certain areas because of geography or history is of course a given. Also, major cities should be their own small provinces.
 

SEMPER FI

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Nope, i always used stacks of 3 divisions commanded by a lt. general. Standard move was to promote good mj. generals( like rommel and manstein ) to lt. general and to make them manage stack of 3 divisions. If you just used a FM with 12 divisions ( 24 if you have HQ nearby ) you would lose all cumulative bonuses and 12 division stacks would severely limit your flexibility. I didn't see any pro-players playing with doomstacks either.

If HOI4 will remove mj. generals, then we will miss many good generals of WWII.

Off topic, but related. "Doom Stacks" should be more susceptible to damage, especially from air attacks.
 

Cybvep

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To answer the OP's question - the number of provinces will be more similar to the HOI3's map than HOI2's map. Province distribution will change (more provinces in some regions and fewer ones in different regions), but the total count will be only slightly lower than in HOI3.
 

FOARP

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Not in a WW2 setting. Realistically only two nations should even be able to build nukes and that is Germany and of course USA. And those nukes should be pretty weak when compared to Cold war nukes.

The "US's" nuclear weapons program was really an inter-Allied effort, an effort that began with the Anglo-Canadian Tube Alloys program. Of course, the US, being the wonderful allies that they are/were, then tried to keep the results of the joint effort to themselves, and the British then ended up having to re-open their program.

Had the British concentrated on developing nuclear weapons and not allowed the US to take over their efforts, they certainly could have developed nuclear weapons before they did historically (1952). Had the British not shared their efforts with the US, the US would certainly have developed nuclear weapons later than 1945.
 

Kung Zog

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Not in a WW2 setting. Realistically only two nations should even be able to build nukes and that is Germany and of course USA. And those nukes should be pretty weak when compared to Cold war nukes.

A nazi led Germany were among the most unlikely power to create nuclear weaponry. Their hatred towards jews and their science was so ingrained that they had no ability to create a functioning nuclear weapon. Nazi weapon development was filled with vendettas and hatred, not cooperation.

Soviet Union, France, United Kingdom and maybe even Japan had all more chance of developing nuclear weapons than Germany. The ideological barriers were to high in Germany.
 
Last edited:

SFSLovenought

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A nazi led Germany were among the most unlikely power to create nuclear weaponry. Their hatred towards jews and their science was so ingrained that they had no ability to create a functioning nuclear weapon. Nazi weapon development was filled with vendettas and hatred, not cooperation.

Soviet Union, France, United Kingdom and maybe even Japan had all more chance of developing nuclear weapons than Germany. The ideological barriers were to high in Germany.

Exactly.
I remember that Max Planck actually had a meeting with Hitler, explaining the catastrophic damage Nazi policies (such as the banning of using or even talking about any theory developed by a Jew, including ALL OF EINSTIEN'S WORK) were doing to advanced science in Germany, and how thousands of scientists were leaving Germany and joining research institutes in her rivals.

More people need to understand that while short term projects, like building better tanks, flourished in Nazi Germany her long term prospects were shockingly poor due to ideological control and butchery of science.

Even Stalin was smart enough to leave Nuclear Physics alone.


:EDIT:
Wait a minute why are we even talking about this? I'm amazed the thread got derailed this hard in under two pages.

I think we might have set a new record for the HOI 4 sub forum.
 
Last edited:

Big Nev

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A nazi led Germany were among the most unlikely power to create nuclear weaponry. Their hatred towards jews and their science was so ingrained that they had no ability to create a functioning nuclear weapon. Nazi weapon development was filled with vendettas and hatred, not cooperation.

Soviet Union, France, United Kingdom and maybe even Japan had all more chance of developing nuclear weapons than Germany. The ideological barriers were to high in Germany.

This is closer to the truth.

The USA was, in actual fact, one of the least likely nations to develop nuclear weapons. If it hadn’t been for the research of two particular German & Austrian Jews (Frisch and Peierls) working in Cambridge (England) who, like Einstein, chose to stay abroad when Hitler came to power it’s unlikely (IMHO) that nukes would have been developed by anybody (as the USA had zero interest after it had been “proven” to be impossible) prior to the very late 40s.

The Tube-Alloys project was also building upon earlier French work which was transferred to the UK (along with their entire stock of Deuterium oxide) at the start of hostilities.

Of course, if we exclude the effects of a certain topic that’s banned in the forum, it’s easy to speculate that at least three of the men critical to the development of the atomic bomb would have returned home to Germany.

A nicer Germany???

Who can say?
 

Fawr

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Back on topic.

Personally I found that the biggest difference between HOI2 and HOI3 was that in HOI3 the front lines were fluid (at least in Europe). The extra provinces meant that both attacker and defender could build up a concentration of force and punch through their opponents lines. It also meant that there were many more opportunities for encircling your opponents.

So I'm happy that the province count is similar to HOI3.