In HoI2, the AI was incapable of using nukes as far as I know. Will that change in HoI3?
Because they wanted to scare the emperor and the japenese government into surrendering? If they had dropped the bomb on Tokyo, the civilian government would have been wiped out, and I don't think the military would have been overly keen on surrendering either before or after that.Just as a question, does anyone know why the Allies didn't drop the first bomb on Tokyo? It seems that in HoI, the best places to drop nukes are often capitals due to their high ICs, role as super-supply depots, etc.
Because they wanted to scare the emperor and the japenese government into surrendering? If they had dropped the bomb on Tokyo, the civilian government would have been wiped out, and I don't think the military would have been overly keen on surrendering either before or after that.
Just a guess, of course.
I would say that its a very correct guess.
Just as a question, does anyone know why the Allies didn't drop the first bomb on Tokyo? It seems that in HoI, the best places to drop nukes are often capitals due to their high ICs, role as super-supply depots, etc.
(..)
If I recall correctly, the criteria:
1) Whether or not the city had already been subject to heavy bombing (no use bombing an already destroyed city)
2) Large, urban area
3) A place where it would create effective damage
The result was either Kyoto, Hiroshima, Yokohama, or Kokura.
These cities were largely untouched during the nightly bombing raids and the Army Air Force agreed to leave them off the target list so accurate assessment of the weapon could be made.
Kyoto has the advantage of the people being more highly intelligent and hence better able to appreciate the significance of the weapon. Hiroshima has the advantage of being such a size and with possible focusing from nearby mountains that a large fraction of the city may be destroyed. The Emperor's palace in Tokyo has a greater fame than any other target but is of least strategic value.
However, Nagasaki was chosen because of weather in the area, as well as someone in government wishing for Kyoto not to be destroyed (he admired the city).
Either way, it killed a hell of a lot of people, and I think constitutes as war crimes. But they won the war, victors write history, and get away with such things. Don't even get me started on the flattening of Germany's 36 most populated cities.....
1. Both Hiroshima and Nagasaki were secondary targets, the primaries were too obscured with cloud cover to drop the weapons accurately.
As if bombing of two medium sized cities was not enough of a mass murder.
The question should be, why the hell bomb places where dozens of thousands of civilians would be killed outright?
Why not drop the bomb on a military base and threaten to drop another one on Tokyo. I would have tried that.
Casualty estimates for the Japanese alone, in the event of Operation Downfall (U.S. invasion of Japan) were between 5 and 12 million, obviously far, far higher than those actually inflicted at the two bomb sites. This should be recalled when discussing the morality of Truman's decision. From a utilitarian outlook (i.e. the traditional guiding philosophy of the U.S. government) it was the morally correct option (see Mill, John Stuart. Utilitarianism, for a clearer perspective).
Back on topic,
i) Choosing A-bomb targets, for the AI or the player, will be quite a bit more difficult now that there are so many more provinces. Each individual province, with some exceptions (e.g. Ploesti), will now have lower strategic value, and units will in most cases be more spread out, so uber-stack targets may be hard to come by.
ii) How the AI will conduct its Atomic research will be interesting to see, as no other country but the U.S. could have afforded a Manhattan-esque project during the war without sacrificing a huge amount of their military budget, thereby reducing their combat capability to a great degree, and hence possibly/probably losing the war in their vain attempt to win it by extraordinary means. Certainly a tricky programming task, and one I do not envy.