JRaup said:
In part this is a conceptual issue. first off, if you try to pack in say, 120 infantry divisions into a province like Stalingrad (which the Soviets did in my last game), that a pretty tight fit. dropping a nuke would certainly make all of them non-combatants in a hurry.
Sure, but it would have the same effect if you dropped that nuke on 120 divisions in a Central Asian province, or in Nebraska. Certainly, a military unit shouldn't survive being in a city that gets nuked, but the province is usually more than just a city.
secondly, when a unit dies, it's not just all KIA. It means that the unit has lost all of its combat effectiveness, to the point it can't be rebuilt in the field. Dropping a nuke on a province, given the abstractions, would effectively eliminate the command aparatus, supply depots, poison food and water, destroy lots of equipment, and cause severe damage to the soldiers (not all of it immediate). This would reduce the capabilities of those units to zero. A child with a BB gun could steam roll them then. As such, those units are effectively "dead" in game terms.
I don't think that simply removing the units from the board is a good way to simulate what you're talking about. If, for instance, the nuke had the effect of dropping the ORG of all units in the province to zero (an effect I would agree with), that, coupled with the resultant drop in province infra, would probably simulate the losses pretty effectively without making the bomb too powerful or too complicated.
Third is what exactly a single game nuke represents. Is it one bomb? Two? Five? this has never been clearly stated AFAIK, and no matter what ratio you go with, it presents problems. If it's only one, then they are generally way over powered, especially as regards some provinces. If it's more than one, then they are under powered as regards certain provinces.
I always assumed it was just one.
If people were just dropping nukes on small urban provinces (Paris, Berlin, Moscow, etc.) I probably wouldn't have any problem with the military losses that resulted. But instead they're being used for the specific purposes of knocking out big stacks, which is IMHO unrealistic and basically just an exploit.