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Agilent

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Hopefully a dev can answer my question.

When you set off a nuclear weapon, is it in only a province or more than that like a state? Also is there an animation on the actual map, which there should be...?
 

LordOfWar16

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There is an effect on the map. There is an screenshot somewhere floating around which shows denmark being bombed by sweden at an better angle aswell.

Effect probably not final that screenshot is very old.
txlM1kh.jpg


As for damage, it will most likely damage and destroy atleast some, if not all of the state improvements (infrastructure, factories etc). As for divisional damage i doubt that it will go further than the province you drop it in. It is mostly an psychological weapon to literaly nuke the enemy national unity.
 
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Vukodav

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Well, I don't know. It was always far too easy to build a nuke in both HoI2 and HoI3. There should be some requirements other than just research. For instance, in HoI3 you got some strategic resources that could speed up the research so Germany gets its nukes before the USA. But that was not good because as Yugoslavia, or some other regional/small nation I get it too just a year later.

Maybe to do the research beyond some point at all you need some resource? Say, you can research theory just fine, but when it comes to fuel analysis and reactor construction, you must have some uranium source? Add it as a map resource (that could be traded, exploited and so on, like any other resource) that you must have certain amount of if you want to build reactor in the first place. That way only big nations with a huge economy can hope to build it, while some smaller nations grow in strategic importance. Like Norway, Congo, Czechoslovakia and so on. If you do not have resources needed, you need to trade for them or capture them, while the enemy tries to stop you - like Allies tried to stop Germany in Norway. Make it a real war and a race to a super weapon.

Having 3-4 research options takes all the fun out of it. That way anyone can do it no matter how strong. As topekaguy1988 said above, nations like Tanu Tuva or Albania could field nukes by 1945-46 if they focus their research on it. And for a game that busted realism for the sake of gameplay, I think a line has to be drawn somewhere. Might as well be nukes, make it a more fun thing to do.

As for the damage, I am not sure how state damage calculation works. For instance, how is bombing damage calculated? If it is state wide, then I guess nukes will do it as well. But that again is not right, nukes did not have that much power. As far as division damage, I think only light damage and a complete loss of organization would be realistic. Division were not deployed in so dense formations that a nuke (with damage radius of a few kilometers) would do much damage to a division in a game sense. You nuke a province, that is tens or hundreds of kilometers wide so hitting a division right in the middle is a bit hard.
 

Waffen9999

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As for the damage, I am not sure how state damage calculation works. For instance, how is bombing damage calculated? If it is state wide, then I guess nukes will do it as well. But that again is not right, nukes did not have that much power. As far as division damage, I think only light damage and a complete loss of organization would be realistic. Division were not deployed in so dense formations that a nuke (with damage radius of a few kilometers) would do much damage to a division in a game sense. You nuke a province, that is tens or hundreds of kilometers wide so hitting a division right in the middle is a bit hard.

You're probably one of the first people I've ever seen mention that. I remember in HOI2 just watching the Soviets amass 50 divisions or so in a province and then I'd blast it with a nuke punching a hole through their lines they could never fill due to the destruction of 50 divisions. Really, unless there's active fighting for a city (in which case you'd incinerate your own forces) nukes used against forces aren't very practical, it should mainly be for destruction of industrial might and raising dissent massively against the target.
 
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Vukodav

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You're probably one of the first people I've ever seen mention that. I remember in HOI2 just watching the Soviets amass 50 divisions or so in a province and then I'd blast it with a nuke punching a hole through their lines they could never fill due to the destruction of 50 divisions. Really, unless there's active fighting for a city (in which case you'd incinerate your own forces) nukes used against forces aren't very practical, it should mainly be for destruction of industrial might and raising dissent massively against the target.

Yes, but how realistic is to place 50 divisions in a single province in the first place? That is like 600.000 men (with all their gear, logistics system and so on) in a single province. You drop a ordinary bomb there and you have destroyed a single division, as they most likely are sitting on each others heads :D

Nukes of the time that is represented in the game are not tactical weapons, but strategic and that should be their primary rule. As far as troops are in question, a complete loss of organization and 10-20% loss of manpower is I guess alright for the bomb. Maybe make damage proportional to stacking penalty?

If I place 100 divisions in a single province it would be much easier for conventional and nuclear bombing to destroy them, than it is if I place a single division in a single province. Just something to think about.

But from what I have seen so far, nukes are just something you wait a while to get and then use to bust someone's national unity if you have not defeated them already. And it was pretty much pointless in previous games. For instance, you can bomb Japan into the oblivion with them and nothing - because you have not landed and not taken any VP. The whole point of dropping them was not to land in the first place. Same goes for UK - if Germany should start bombing province after province I think that UK would sue for peace really quick. So far they were not as useful and they did nor require anything special in order to build them.

Any WWII game would not be complete without them, but having them like this is pointless, to me at least.
 

scroggin

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You must remember that the atomic bombs developed in the 40s were nowhere near as powerful as the hydrogen bombs developed in the 50s or the nuclear weapons of today. They could flatten a medium size city but couldnt destroy a provence.

"Mike" the first hydrogen bomb tested had 500 times the explosive force of the "Fatman" bomb used on Nagasaki.
 
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