• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

hilal

Captain
20 Badges
Jul 31, 2001
349
0
www.poderdapalavra.com.br
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Rome Gold
  • Hearts of Iron III Collection
  • Europa Universalis IV
  • Cities in Motion
  • East India Company
  • Deus Vult
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
I thing that may be is quite obvious to most, not to me so i spent some time, but may help people while debbuging and testing their events and scenarios:

The events.txt files - and also provinces, religions and other files mentionated at scenario.inc file are read only when you start a new game from the scenairo, not from savefile. So if change anything and want to test it with a previous savegame you must begin a new game and so change to that savefile you want. One alternate way to do this is to append the file to be tested to a previous file that is read (for sample random.txt) which works fine and saves a lot of time (only remember to delete the events when you finished to edit and test and put your events in a definitive file, to prevent double ids errors)
I hope this will be usefull
 

unmerged(6559)

First Lieutenant
Nov 27, 2001
205
0
Originally posted by hilal
I hope this will be usefull

Gosh, y'know, that actually is useful to me! *LOL* I had just come here to post a question about why a new file that I put in events.txt wouldn't load into the game... but I've always been trying to use a save game.

That's great. Thanks a lot.
 

Havard

Dark Power
49 Badges
Jun 28, 2001
15.686
170
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Dharma
  • Cities: Skylines Industries
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Cities: Skylines - Campus
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • 500k Club
  • Cities: Skylines
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
Re: Re: Not so obvious things about events.txt

Originally posted by dannysmurf


Gosh, y'know, that actually is useful to me! *LOL* I had just come here to post a question about why a new file that I put in events.txt wouldn't load into the game... but I've always been trying to use a save game.

That's great. Thanks a lot.

If it's a new file you need to add it to the list of event files in the savegame. Find the event history (second history-list) - then you have the list of event files right after that.