At what point do upgrades to your corvettes, and then other ships types become available? I could have sworn I'd researched a couple of weapon based techs but still can't apply any upgrades to my pathetic fleet 
1) if it's vs AI - first thing: don't provoke it. (do not insult, do not rival, do not colonize near him) if you can't handle it.How the heck do you survive such an attack in the early game
unless you have neighbors with missiles i suggest you to skip destroyers. for a while (they'll be usefull later) and build corvetter only. until you'll get cruiser tech (it's spaceport lvl5)At what point do upgrades to your corvettes, and then other ships types become available?
Interesting point. My understanding is Class A0 will upgrade into the latest Class A0 design. If however what you want is Class A0 to upgrade to Class A1 then Class A2 etc that won't work. Hmmm, something to ponder.It's not a good idea to make new ship classes just for upgrades because you can't say that class A should turn into class B and class C into class D for example.
you're right.Class A0 will upgrade into the latest Class A0 design
o__O rushing battleships is usually not the best idea. cruisers will do fine too. and you need weapon techs more after that.getting battleships
Sorry, I meant to say cruisers. It's really when cruisers are unlocked that empires start getting steamrolled. I've lost many a game where the enemy gets those, but i've managed to come back from many lagging starts by getting to destroyers/cruisers firsto__O rushing battleships is usually not the best idea. cruisers will do fine too. and you need weapon techs more after that.
also unless you have more then 200+ minerals per month...it's usually hard to chain-build battleships.
So after 23 years I should have a fleet capable of defending against 60 upgraded corvettes?
The AI have a frustrating tendency to push their navy well beyond the maximum, mostly because they'll have the spare energy credits to do so. You have to focus on two things: getting battleships as soon as possible and establishing as many big spaceports as possible. Both cases will invariably lead to settling every planet under the sun.
never played on any difficulty other than normal, personally. And they still get fleets of 30-60I am curious what difficulty level the OP is playing on - on Hard, they get insane bonuses to their fleet caps, energy/mineral production etc which makes even otherwise smaller empires have enormous fleets.
never played on any difficulty other than normal, personally. And they still get fleets of 30-60
That campaign was normal AI aggressiveness. My current game I've dropped to low to allow me to get to grips with the basic game concepts without too much fear of invasionI am curious what difficulty level the OP is playing on
That campaign was normal AI aggressiveness. My current game I've dropped to low to allow me to get to grips with the basic game concepts without too much fear of invasion![]()