"Not enough workers" But still industrial demand?

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NavalPorcupine

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Over half of my factories are saying "Not enough workers" but there's still industrial demand, there's even less residential demand. However when I build enough residential so that the residential demand goes away completely, my factories still say "Not enough workers" and close down (I'm having to bulldoze so many factories). Should I just build offices (they aren't saying "not enough workers") or is there another solution?
 

metacritical

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not enough workers is normally caused by a population that is too highly educated to fill the low/no education vacancies in industrial factories. zoning offices would be wise,
 

Promethian

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Its education as meta stated. They will fill those jobs eventually and you have the right idea that over zoning residential is the way to go. It seems awful but once you have good education established you want to maintain between 10-15% unemployment. This way even high ed cims will take low ed jobs. They still delay before joining the low ed jobs but they will do it. The thing is when you are zoning something that is forced to be low ed (like specialized industry) zoning a lot of it at once will make it go through some cycles of abandonment because of the gradual trickle in combined with the fact that a building is satisfied with 50% of its jobs filled. So sometimes new recruits go to the places that have hit the 50% mark.

If you are talking about generic industry, when its level 3 it has 50% of its jobs available as high ed. So you might be slacking on services to your industry as well.

Offices are mostly high ed so zoning them never had problems with high ed sims delaying joining. They are probably the best source of jobs if your trade balance is good.