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Teldaril

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FIXED:

The problem were stuck importing vehicles at the edge of the map. I used this mod to solve the issue:

https://steamcommunity.com/sharedfiles/filedetails/?id=583429740&searchtext=traffic+manager

With the Traffic Manager i removed all traffic, including the stuck at the edge. The resulting traffic exploded at first but reached a steady state after some time. The imports are fixed.

Raw_Mats_01.png


My ore industry starts to starve after dozens of hours working properly.
Buildings become abandoned because of the missing materials -> after some time they rebuild -> it takes some time for my high education cims to take the jobs -> raw materials missing -> rinse and repeat.

To summarize the situation here is a screenshots of the surrounding area:
Raw_Mats_02.png


- i don't have any mod for traffic, trains, ships, industry
- there is no congestion on streets in my city at all
- there is no congestion on the railroad at all
- there are no clogging ships
- the red railroad is international freight
- the blue circle is the separation between international and local freight network
. - trains import and export on both terminals without a problem
. - the blue railroad is the connection to the terminal in the ore industry area and trains use it
- the orange circle is the highway exit
. - everything works fine there
. - the orange street is a two-way 4 lane road to the ore industry area and trucks use it
- the green circle is a cargo hub
. - ships and trains import and export without a problem
. - the green railroad is the connection to the terminal in the ore industry area and trains use it
- there is just 1 one-way road where the cargo train terminal in the ore industry area is connected
. - all surrounding streets are two-way

Although sometimes a truck drives by to import raw materials for one building, the rest has to starve. Is there a problem i don't see? Everything worked fine earlier. I don't exactly know when the problem started.

I have an oil area similar to the ore are with connections via ship/train/highway and everything works fine there. At least for now.
 
Last edited:

Fox_NS_CAN

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Were there imports earlier when it was working and they stopped? Or was there an ore resource that was being harvested in the beginning and has now been depleted?
 

Teldaril

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There never was ore before.

One thing i observed roughly the same time the ore problem started:

Raw_Mats_03.png


Although there are only imports for raw oil and ore a lot of my industry buildings and a lot of commerce is stuck colored as if it is importing.
 

Teldaril

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Ok, now i get a little bit demotivated. My oil area started to become abandoned because of raw materials, too. I removed the complete ore and oil industry to test what happens next.

Now the previously perfect working generic industry starts to starve because of missing raw materials. Nothing changed except the removed specialized industry, no jams, every connection works properly. The import window tells me (but i don't know if it tells the truth because of the previously mentioned problem with the wrong import colors) that every generic factory that demands more raw materials and gets abandoned wants to import either oil or ore.

Looks like a bug - a very very demotivating bug. -_-
 

Teldaril

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And just to add this:

I rezoned the whole oil and ore industry. They still starve for raw materials, but the generic industry works again. I will post a bug report.
 

Teldaril

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HAHA! The problem seems to be fixed.

I couldn't be the only one with this problem and no traffic issue. After more intense google research i found this:

https://www.reddit.com/r/CitiesSkylines/comments/4rpo9s/not_enough_raw_materials/

Vehicles got stuck at the border of the map (but nothing clogged, i already experienced clogged trains and ships in other cities). Probably because at some point i rearranged a lot of my generic industry and a for a short time there was a high import demand. Perhaps too much ships/trains which tried to enter the map.

I loaded Traffic President, removed all traffic and now it looks like it works again. Even the colored buildings in the import view start to clear. (Perhaps they stayed colored because of the stuck vehicles with their old and until now rotten goods ;) )

I have to run the simulation some more time to confirm but it looks promising.
 

Teldaril

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Screenshot 10_.png


Ore industry now working properly. :)

And everything else too. It was a "slight" traffic overkill with trains and trucks after i removed all vehicles, but it is about to reach a steady state. The import window cleared. I will edit the initial post if someone else is desperate and finds the way to this thread.