M
Mowers
Guest
AI failure to kick in after player drop
I’m sure this must have been discussed before but I cant find it. In an MP game of more than 5 people you are going to repeatedly get players dropping out over time- it’s a fact of MP play. However, I have noticed that the AI doesn’t take over when a player drops. This is incredibly frustrating as reloads have to take place- effectively a 10-30 minute reload time because of this, wasting fantastic amounts of everyones time. If this has already been discussed can someone post a link please. Thank you
I’m sure this must have been discussed before but I cant find it. In an MP game of more than 5 people you are going to repeatedly get players dropping out over time- it’s a fact of MP play. However, I have noticed that the AI doesn’t take over when a player drops. This is incredibly frustrating as reloads have to take place- effectively a 10-30 minute reload time because of this, wasting fantastic amounts of everyones time. If this has already been discussed can someone post a link please. Thank you
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