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unmerged(14102)

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Jan 27, 2003
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Manpower

Manpower appears to stay fixed, unaffected by provinces that you coquer.

I would suggest that manpower should also increase with the provinces taken, but not directly. There could be two elements in the increase.

1. Time. The longer a province resides a players control, the more apt that there will be a movement to support that country, albeit slowly [especially in this games time horizon].

2. Unrest. This could also be used to as a factor, where higher unrest increases the amount of time.

Now, i am not suggesting that you would ever be allowed the full manpower of the conquered province. that does not make sense in the timeframe of the game. But some percentage as a maximum does. My thoughts are in the 15-25% range as a max.

Expanding this [getting fancy] would that much of this would be limited to local militia troups only initially [first year?] and could then be put into your overall pool for military.

This releives a significant issue that playing as a 2nd tier country like France or Italy, you run out of manpower with no/little hope of relief.

maybe i'm getting a little too esoteric here, but i wouldn't think this to be too tricky to code in.

:cool:

Pax
 
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Maximilian I

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foreign manpower use will be addressed soon.