So, I'm a bit confused about how the stats work. Defense stat is used on defense, and breakthrough is used on attack, that much I know. I'm just curious how hp/organization damage is calculated based on these stats. For example, I was trying to see for myself how it worked, using the Italian invasion of Ethiopia as a kind of test bed. I had 1 division against 1 of theirs. After all modifiers were taken into account the stats seemed to be 15 soft attack(both sides, no hardness on either side). My division was on the attack and had 9 breakthrough, while the enemy division had 90 defense. I expected to lose, and take significant casualties, but I really didn't after about 5 days of fighting. I took 3% strength damage while the enemy took 2%. I kinda feel like I should have either dealt less damage than that, or taken more since the difference in defense is 10x.
My conclusion to this is that the defense stats don't really matter nearly as much as the attack stats do. But I'm still new so I'm not really sure. It's hard to get the perfect battles going to see the effects. I'm also curious what the wiki means about "Each attack has the potential to be a hit or miss, where hits would cause HP and organization damage to the enemy unit. After each attack, the defending unit removes one defense (if it has some left) and the actual chance to hit depends on if the defender has defenses left or not. The base chance to avoid hit when unit has defenses left is 90%. If the defending unit has exhausted all of its defenses, the chance to avoid hits drops to 60%." In the battle screen I don't see anything saying how many "defenses" a unit has left. Or does that mean, each attack will reduce the defense stat by 1, 10% chance to do damage each time, afterwards each attack has 40% and that's per hour?
My conclusion to this is that the defense stats don't really matter nearly as much as the attack stats do. But I'm still new so I'm not really sure. It's hard to get the perfect battles going to see the effects. I'm also curious what the wiki means about "Each attack has the potential to be a hit or miss, where hits would cause HP and organization damage to the enemy unit. After each attack, the defending unit removes one defense (if it has some left) and the actual chance to hit depends on if the defender has defenses left or not. The base chance to avoid hit when unit has defenses left is 90%. If the defending unit has exhausted all of its defenses, the chance to avoid hits drops to 60%." In the battle screen I don't see anything saying how many "defenses" a unit has left. Or does that mean, each attack will reduce the defense stat by 1, 10% chance to do damage each time, afterwards each attack has 40% and that's per hour?