Good day everybody!
I've been enthralled by the EUIV Demo since it came out, and have been working towards comprehension of the mechanics slowly but surely. However, one thing I've found myself to be completely stumped on is the "Fire/Shock, etc" values for military units, and the difference between the "Attack" and "Defense" types and what those do. Any advice from those who know more about EUIV military strategy than I do would be welcome!
Around the time that I reach military tech level 10 or so(playing as Portugal), I found myself with the decision of choosing between units that have very high Fire and Shock values, but only of the "Attack" variety, or units that have lesser Fire and Shock values, but in both the "Attack" and "Defense" column. I am currently assuming that the "Attack" values are used when the army is attacking, and the "Defend" values are used when the army is defending; As such, if I am always on the offensive I would be better served by using units that have higher attack values at the expense of defense values.
Thanks in advance for your time and consideration!
I've been enthralled by the EUIV Demo since it came out, and have been working towards comprehension of the mechanics slowly but surely. However, one thing I've found myself to be completely stumped on is the "Fire/Shock, etc" values for military units, and the difference between the "Attack" and "Defense" types and what those do. Any advice from those who know more about EUIV military strategy than I do would be welcome!
Around the time that I reach military tech level 10 or so(playing as Portugal), I found myself with the decision of choosing between units that have very high Fire and Shock values, but only of the "Attack" variety, or units that have lesser Fire and Shock values, but in both the "Attack" and "Defense" column. I am currently assuming that the "Attack" values are used when the army is attacking, and the "Defend" values are used when the army is defending; As such, if I am always on the offensive I would be better served by using units that have higher attack values at the expense of defense values.
Thanks in advance for your time and consideration!