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Tank Girl

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I got to applaud Tank Girl for keeping me uncertain if he is a troll or being dead serious.

A bit of both actually :p

I just find it sad that in this forum there is only one truth, while the game offers different ways to enjoy it.
Might even be wise to make two seperate forums, one for conquest, one for destruction. Well, that was a serious post.
 

Fussel

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Yes I have resigned to the fact that destruction is here to stay. I just hope the game will be a big enough success so both camps find enough players to play with.
 

Tank Girl

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Yes I have resigned to the fact that destruction is here to stay. I just hope the game will be a big enough success so both camps find enough players to play with.

Honestly, I dont think Steel Division would live long with just Conquest...
Without having official numbers of course, but I doubt that conquest ever was that big in numbers when it comes to the player base.

I am also curious how long conquest will survive in the public area. In wargame it usually was mainly destruction games open and in 10vs10 destruction was the only game mode left after only a few weeks in.

But the other way round, without conquest it wouldnt work either ofc :)
 

Sarin

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Two worlds simply.

There is the conquest 1vs1 crowd that gets all the support from EUGEN. Toxic at best, I find no other words for those guys.

EDIT: as if it was a claim for the legitimacy of posts: I have a combined 4000 hours in 3 Wargame titles lol (and still a life, surprise!)

This person who repeatedly in the thread has made sweeping generalised comments of how terrible conquest players are. That they cannot even control their units and such.

All while stating numerous times that they don't ever play conquest.

So how the hell would they know what conquest players play like.

Then goes on while spewing forth their toxic opinion about something they have even admitted they know nothing about, to claim that it is another group of people. Again, an entirely sweeping generalisation of an entire group of people, that are toxic.

What a joke. Take any advice from this guy at your own peril.

4000 hours of Wargame doesn't mean you are any good at it at all. Your comments make it pretty clear you have no idea what you are talking about.

FYI I am not one of the conquest 1vs1 crowd. That you seemingly hate because you would have no chance against them in the slightest. Hiding in your non timed destruction only format niche.

Loved the ending of your post with the

" and still a life, surprise! "

Because we all know it is the really good players that claim everyone better than them have no life right.

Ohh, and I play conquest and destruction both.
 

Ragga

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Totally love the frustration... especially with the AI not cheating.

It took me quite a few games till I could beat the AI on medium, but because of that... I have ultimately gotten much better at the game. I feel that is what makes a good Strategy Game... an AI without challenge (not cheating) does nothing for you... especially if you need it to cheat to get better.

But as everyone else said - watch reviews and make sure you set up you move orders before the game starts (also move up enough... but not too much - play the AI less aggressively in the beginning or you are bound to loose too many units too early and end up on you heels reacting more than acting)
 

Tank Girl

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Totally love the frustration... especially with the AI not cheating.

It took me quite a few games till I could beat the AI on medium, but because of that... I have ultimately gotten much better at the game. I feel that is what makes a good Strategy Game... an AI without challenge (not cheating) does nothing for you... especially if you need it to cheat to get better.

But as everyone else said - watch reviews and make sure you set up you move orders before the game starts (also move up enough... but not too much - play the AI less aggressively in the beginning or you are bound to loose too many units too early and end up on you heels reacting more than acting)

True that. I am actually impressed on how good the AI is, especially for allies.
It seems to be a total failure with axis so...

I tried several games 4vs4 vs. 2 medium alilied AI and 2 easy allied AI.
I had 2 Medium axis and one Hard axis (and me). I never had problems on my side (but a lot of fun vs the AI) but the Axis AI always crumbled quite fast.

I wonder if anybody else observed this? The AI beeing worse with the Axis?
 

Sarin

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There he is, the master of not reading posts at all :-D

Makes ridiculous statements without any evidence while at the same time repeatedly saying that you don't even play with, or against the players you are abusing and saying are terrible.

Then replies to quotes of you saying it with "There he is, the master not reading posts at all" without refuting one single thing you were called on.
When I have never had a conversation with you before.

Without having official numbers of course, but I doubt that conquest ever was that big in numbers when it comes to the player base.

I am also curious how long conquest will survive in the public area. In wargame it usually was mainly destruction games open and in 10vs10 destruction was the only game mode left after only a few weeks in.

This is just flat out lies.

Someone is very upset that untimed destruction was not the official ranked method of gameplay and for someone who despises the 1v1 conquest players that you say "Get everything" you seem very desperate to be seen as one of the "cool kids" with your method of gameplay being the only acceptable one.

Sad really, and VERY bitter.
 

captinjoehenry

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True that. I am actually impressed on how good the AI is, especially for allies.
It seems to be a total failure with axis so...

I tried several games 4vs4 vs. 2 medium alilied AI and 2 easy allied AI.
I had 2 Medium axis and one Hard axis (and me). I never had problems on my side (but a lot of fun vs the AI) but the Axis AI always crumbled quite fast.

I wonder if anybody else observed this? The AI beeing worse with the Axis?
well for AI I have found they do well with a deck suiting them. Heavy on vehicles half tracks and such. Tons of tanks doesn't matter how costly they are as long as there are tons of them. Plenty of AT guns and especially Jagpanzers. Basicly make a deck around spam and good unit spam with as many vehicles as possible as the AI murders their own infantry like no tomorrow.
 

Patgarret77

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True that. I am actually impressed on how good the AI is, especially for allies.
It seems to be a total failure with axis so...

I tried several games 4vs4 vs. 2 medium alilied AI and 2 easy allied AI.
I had 2 Medium axis and one Hard axis (and me). I never had problems on my side (but a lot of fun vs the AI) but the Axis AI always crumbled quite fast.

I wonder if anybody else observed this? The AI beeing worse with the Axis?

The AI is the same but, again, axis decks are unforgiving and more suitable to super expert players. 12SS for example has to take the blunt of the enemy with very few anti tank and tank units: loose them and you are up to take a big slap and chances are that in phase B and C you are so behind that you will not able to turn the tide. So the AI would have to endure these same issues.
 

facmanpob

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Why does it seem that every thread devolves into the same few people arguing, rather than trying to help solve the OPs problem?

Anyway, here's what I think the OP should do to help with his game:

- play against the ai only to get used to what your units can do in a particular battlegroup
- play against humans to get used to actually using your units in a combined arms way

Why? Because humans will slow down to think, to mass forces, to switch flanks, to do interesting tactical things. The ai will just push, and push, and push, and push, until all you are doing is reacting and not learning. Once you have more experience against humans, and can use better combined arms tactics, then you can go back and start beating the ai regularly.

So, what games to jump into? 1vs1? 10vs10? somewhere in between?

If you are nervous about getting stomped, jump into some 10vs10 Conquest games. Most of the time they operate as a whole series of 1vs1 games, with some overlap between players. You can improve by playing these games. Avoid Destruction mode initially, as my experience is that most players will sit back and camp, and it can be extremely boring. However, if you can find a few friendly faces to play with, team up with some people on Discord (the Eugen discord has a link on the SD subreddit) and play some 3vs3 or 4vs4 games. That way you can get support from your team-mates and learn to enjoy the game much more quickly.

In terms of using resources to learn, Raven Wargaming youtube channel did a good 3 part series on deck building, deployment, and gameplay:

Oh, and don't be afraid to lose. I've played all of the Wargame titles for many years, and for every time I've battered another player, I've had a different player batter me! :D
 

FatRefrigerator

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Is there not a disagreement threshold at which point it just locks someone out of a thread? Not saying we should have censorship, but enough is enough.
 

AmberT

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Hello all,

Any help would be tremendously helpful.

I am finding this game EXTREMELY frustrating. When it comes to strategy games, I take to them like a duck in water. However with that said, I am STILL (after 10+ games) unable to beat the game 1v1 on medium difficulty.

I am being outclassed in speed deployment, 1v1 fights between similar units, and blitzkrieged by allied forces on foot.

The last game I played, I had a better tank (more armor, bigger gun, long sight/shot) go up against a lighter tank, sneaking up to it's left flank while it was looking the other way. I clicked for it to attack and when it did the enemy tank turned around instantly and fired a shot to kill my tank before my crew finished "aiming". This is tremendously frustrating and extremely unrealistic IMO.

I am using scouting parties to sit in great vantage points to look for enemy units, but they never find anything until the enemy is right on them (which the computer always knows exactly where to find them). In the previous game I had a tank walk straight up to the most remote and random place where I was hiding a unit deep in the forest and it moved in and annihilated them. No scouts, no infantry, nothing just knew exactly where to find them and kill them.

SUPER SUPER SUPER frustrating. Any help or resources I can view to learn would be much appreciated. Also I understand knowledge of units is important in this game, so any resource that shows strengths/weaknesses would also be appreciated.

Thank you in advance.

https://www.youtube.com/channel/UCJ_IoFEnh08AbL4YLB976LQ/videos
 

Chema1994

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I prefer conquest because it's goal is to push the frontline to defeat the enemy while destruction is more about learning which units are the most cost effective and doing favourable trades.