• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

PAnZuRiEL

Field Marshal
84 Badges
Dec 27, 2012
2.783
1.686
  • Crusader Kings II
  • Europa Universalis IV: Third Rome
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris: Synthetic Dawn
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Jade Dragon
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Magicka
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Cities in Motion
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV: Conquest of Paradise
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Hearts of Iron IV: Cadet
  • Mount & Blade: Warband
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Hearts of Iron IV: Colonel
  • Stellaris: Nemesis
  • Stellaris Sign-up
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Stellaris: Galaxy Edition
  • Stellaris
  • 500k Club
  • War of the Roses
  • Europa Universalis IV: Cossacks
I'm playing Qing China. Until 1945, I've successfully held off Japan and the Chinese United Front and expanded to control the northeastern portion of the country. China pushes back against the last bastion of Japan on Chinese soil, and the Japanese surrender event fires for me. It fires for me. Japan still holds some Chinese provinces, but no full states. Because the text of the surrender states that Japan will "give up on the continent completely", I accept. I am no longer at war with Japan, but China still is. I wait months for China to take Shanghai, Japan's last occupied province.

Eventually I get sick of waiting, and decide to just hurry up and conquer China. I proceed to isolate the Japanese in Shanghai where they can't advance through my territory, and then take the rest of China myself, forcing the Chinese United Front to capitulate.

I am not Japan's ally, and I control all of China except for the single province (not state!) of Shanghai. But for some reason, I'm forced into a "peace conference" alongside countries I am not allied with, to carve up land that I took myself with no outside assistance. Is this fair? Is it reasonable? Why should Emperor Aisin Gioro Puyi, the Son of Heaven, be forced to yield freshly conquered Chinese soil to the foreign invader who wasn't strong enough to take it?

After the peace conference, naturally, the borders are a complete mess. What's worse is that the Allies are now taking Chinese land off Japan. This has basically killed my desire to take this campaign any further.

TLDR: The Japanese surrender event must actually force Japan out of China, instead of merely ending their war against one Chinese state. I would never have accepted their surrender if I had known it would result in this horrible outcome. I don't have a backup save, this was an ironman game that's now ruined.
 

MrTrt

Major
71 Badges
Feb 25, 2012
720
118
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Heir to the Throne
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis III Complete
  • Europa Universalis III
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Stellaris
  • Surviving Mars
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris - Path to Destruction bundle
  • Stellaris Sign-up
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Victoria 3 Sign Up
  • Stellaris: Megacorp
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
Peace conferences need a serious rework. I had a democratic European Alliance with pretty much everyone in Europe defeat Comintern (USSR and fascist Italy). At the peace conference, Romania took one state from now democratic Russia, ok, reasonable, Albania, and that city in Dalmatia that starts Italian (Zara?). A democratic coalition would never allow that, mostly when Yugoslavia was a part of the coalition.

I understand that it's hard to do, but I think it needs an overhaul.