Super heavy railway artillery for the Germans which can fire from two provinces away![]()
So a unit that never actually existed in real life is what you're asking for? Max distance was just under 29 miles and a single province is bigger than 29 miles.
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Super heavy railway artillery for the Germans which can fire from two provinces away![]()
So a unit that never actually existed in real life is what you're asking for? Max distance was just under 29 miles and a single province is bigger than 29 miles.
As long as it's big and can shoot two provinces away it doesn't matter if it hits anything.Also, aiming across 29 miles at moving units is not that easy. Hell, hitting buildings was hard with those railway guns.
As long as it's big and can shoot two provinces away it doesn't matter if it hits anything.
Dude, you've been posting here too much. Some things aren't meant to be taken so seriously.Not to mention they fired one shell every 30-45 minutes. To aim them they built a railroad that curved and their position on the curve pointed the gun in the direction they wanted to fire it in. And of course only two of them were ever built.
I admit the cool factor is off the charts on these two guns. Each 800 mm shell was taller than a T-34 tank. But in a game like HOI4 I don't see them as actual units.
You seem to miss the point. No gun could ever shoot two provinces away. That is pure fantasy.
No gun could ever shoot two provinces away. That is pure fantasy.
What about the Pariser Kanonen?
Sure they are no units as others. That would be to micro intense maybe for most.Mines will be way too hard to implement correctly. Sea zones are just too big and of course if you have mines you need mine sweepers etc. Mines to me are like a bullet, torpedo or artillery shell. They aren't "units".
Well, OP cave just one example of a "unit", other two were a half-building and building..Those doesn't seems really "non-standard" though...
And like already said, I think the game is the wrong scale for them to work. If sea provinces were as big as land provinces, though, it would be possible.
Thats also a nice idea.Super heavy railway artillery for the Germans which can fire from two provinces away![]()
Why for any country?Now for me a decent way to represent mines is for a naval group to perform a mission of "laying mines". It can be intercepted by patrols etc. After the mission completes the sea zone has an increased attrition rate for ALL sea units from any country. After all mines are dumb. Of course another sea mission has to be available to reduce this attrition rate. So the sea zone, like a land zone will have some data associated with it that can be changed sort of like infrastructure level.
This is just my opinion on how mines could be implemented. But no need for an actual unit.
+1Why for any country?
Wouldn't the 'laying country' have a pretty good idea were the mines are?
And yes, i heard the story about the German WWI u-boat too, about how it was blown up by its own mines that the British had cleverly not cleared (oh, those clever British).
Though that story is bullshit for obvious reasons.
..snip..
And mines played quite a role in ww2 too. Be it just defensive like to avoid areas around ports or suprise attacks from new layed mine fields for convoys or enemy ports.
These could be implemented as new mission that would add a percentage modifier of attrition to a sea province or even a critical hit modifier.
Counterable with good research and invest in new coastal sea defence wich could incorporate buildings and Minesweeper ships(Not as buildable unit but offmap simulation through modifiers or similar)?
tl;dr
In importance: Mines, MTB, coastal subs.
What about the Pariser Kanonen?
And for the nay sayers:
GER railway guns had a range staring from ~30Km up to 45Km, 70Km and even 100Km..
So in HoI3 terms(And HoI4 will stay with them) thats likely startig from small game provs like in Europe to 2 and 3 of them. As afaik smaller HoI provs are ~30Km and not 30 Miles.
Also the 80cm "Dora-Geschütz" had 28Km/47Km range depending on ammunition used. 100Km+ range was in development already though..
So those guns could at least all be able to deliver fire support without being engaged in the old combat_width or some even join from a prov away.
+1
And jju_57, as I missed your post, you also seem to have missed this part of mine?
->->->
As for them being all nation’s ships, yeah, they were dumb but the people who laid them did know where they were, and, of course, knew how to draw maps.
Why for any country?
Wouldn't the 'laying country' have a pretty good idea were the mines are?
I want Zeppelins & Blimps! The U.S. used many Blimps for anti-sub patrols. A Blimp would keep subs from surfacing.
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Zeppelins carrying aircraft would be cool!
If you have zeppelins as Germans you must take a moral hit. Each zeppelin needed the intestines from 250,000 cows to contain the hydrogen. This means no sausages for the third reich and a lowering of moral. We all know that they invaded Poland for their sausages.
Like synthetic oil plants, you might need Germany to invest in synthetic sausage casing technology.
Dont get bogged down in technicalitiesEDIT: But... didn't they use pig & sheep intestines for sausages?