I know this is a hot take but I personally think Stellaris could use more option to play on the "Beacon of Liberty"-Fantasy.
With Xeno-Compatibility beeing not /really/ an option due to performance, micro-hell and generall mediocrity compared to the regular Ascention paths
there is (in my opinion) a pretty distinct lack of viability for "inter-species" empires without either population control or forced body-altercation via ascention.
I do not want to push the envelope of disregarding efficient gameplay to hard here but I think also from a "new-player" perspective it would be pretty good
to have a at least semi-viable gameplan that requires little to no species/population- management and just "let it be" and be fine.
It is a little of a stretch to introduce a gameplan that features the distinct lack of population-manipulation/organization but I really think that would be a nice one.
Maybe this is a matter for one of the apparently upcoming traditions locked behind Ascentionperks as it would make quite a lot of sense to lock the other ascentionpaths as well.
With Xeno-Compatibility beeing not /really/ an option due to performance, micro-hell and generall mediocrity compared to the regular Ascention paths
there is (in my opinion) a pretty distinct lack of viability for "inter-species" empires without either population control or forced body-altercation via ascention.
I do not want to push the envelope of disregarding efficient gameplay to hard here but I think also from a "new-player" perspective it would be pretty good
to have a at least semi-viable gameplan that requires little to no species/population- management and just "let it be" and be fine.
It is a little of a stretch to introduce a gameplan that features the distinct lack of population-manipulation/organization but I really think that would be a nice one.
Maybe this is a matter for one of the apparently upcoming traditions locked behind Ascentionperks as it would make quite a lot of sense to lock the other ascentionpaths as well.
- 5
- 1