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Sunshine1

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I'm wondering about the description under Vassal Obligations for nobles and burghers. It says nobles prefer to pay taxes and burghers prefer to supply troops. Shouldn't it be the other way around? Or am I missing something here?
 

DiscpleOfAkbaa

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Nobles like having troops and burghers like having money. They don't like giving the thing they like away. That's the idea behind it.

Realistically though, it would be better if vassals of any type would care more about troops if they have few of them, while being less upset about giving some away if they'll remain strong anyway.
And from a game design standpoint the most balanced choice would probably be for everyone preferring the law to be balanced.
Or to just revert to having separate sliders for levies and taxes and everyone obviously preferring to provide as little of both as possible. That would be both realistic and it has proven to work well in the game. I really don't know why Paradox thought they should change it.
 
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Sunshine1

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Thanks for clarifying this. I thought that nobles would prefer to give away troops since they are good at producing them. I can see that both views can make sense. I was thinking it would be more efficient to make nobles give more of there troops in percentage then I would get more troops since the number of troops they have is greater than the other type of vassals. I suppose then that they will dislike you more if you choose to make them give away the stuff that they like. i.e. nobles dislike you more if they have to give more of there troops and less of there money.
 

Siegfriedfr

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Nobles like having troops and burghers like having money. They don't like giving the thing they like away. That's the idea behind it.

Realistically though, it would be better if vassals of any type would care more about troops if they have few of them, while being less upset about giving some away if they'll remain strong anyway.
And from a game design standpoint the most balanced choice would probably be for everyone preferring the law to be balanced.
Or to just revert to having separate sliders for levies and taxes and everyone obviously preferring to provide as little of both as possible. That would be both realistic and it has proven to work well in the game. I really don't know why Paradox thought they should change it.
Since they halved most positive modifiers, they needed to remove some to balance it. Thus the troops/vs tax with no opinion penalty attached, instead of 2 separate sliders

Just another point for Conclave to be a bad expansion.
 
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