Noahide (Jewish Heresy) & Yahwist Religion (Unreformed Jewish Faith)

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Voxysmash

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Noahide is Monotheistic and follows only 7 Laws, the Laws of Noah
although the Noahide movement is relatively new (1990s) they have existed historically under the name Bnei Noach
  1. Do not commit Idolatry
  2. Do not commit Blasphemy
  3. Do not commit Sexual Perversion including Incest, Rape, Adultery, and Homosexuality
  4. Do not commit Murder
  5. Do not commit Theft/Steal
  6. Do not eat the limb of a living animal
  7. Establish Courts of justice
    Heres the symbol i made for noahide
    gaasg.png
Yahwism is the henotheistic variant of Judaism
Basically ancient judaism and still has a following today
 

Voxysmash

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there are many religions and cultures that are outside of the games timespan this being said they did exist during the timespan but like Zunists, Old Saxons, Romans, Suebi, Yazidis they held no majority provinces
 

Lambert Simnel

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What would their tenets and doctrines be?
 

Aquamancer

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there are many religions and cultures that are outside of the games timespan this being said they did exist during the timespan but like Zunists, Old Saxons, Romans, Suebi, Yazidis they held no majority provinces
Zunists should still be around in 867, as the Saffarids hadn't yet conquered the Zunbils. Old Saxons, Romans and Suebi are holdovers from CK2, and all three are still used by characters in the history files.

Yazidis are probably the best comparison you made in the list: however, in comparison to the Noahides and Yahwists, Yazidi communities are very large and important even to this day, and one could argue that that Yazidi should be present on the map.

But regardless, what I am saying is that Noahides and Yahwists appear to be rather small Jewish sects that to my knowledge were a small minority even among the Jews themselves, who themselves were a minority. So, I suppose I am asking this: where the Noahides and Yahwists would've been around in during the game's timespan, and what role they played in medieval history? After all, knowing that a small religious sect existed is good and all, but if they were too small to be present as courtiers or a provincial majority anywhere on the map, or that they weren't influential wherever they lived in, is it really worth it including them in the game?

Don't get me wrong: if the Noahides and Yahwists really are period-appropriate, I am not opposed to including them, but if they weren't influential anywhere they were present in, it might be better to focus the developers' resources working on implementing other religions, instead.
 
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kviiri

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I think Judaist syncretism or special doctrine is pretty much necessary for Noachides (unless Judaist themselves, and a special doctrine to make them more tolerant of Judaist religions would still be good). Judaist faiths should consider them righteous or astray, not hostile and certainly not evil.

Rabbinical Judaism (and I believe the other branches of Judaism represented in the game) is not a proselytizing faith but holds that the Seven Laws of Noah applies to all mankind (unlike the Halakha, which applies only to Jewish people). Noachide laws were promoted to non-Jewish residents in Jewish majority areas, so it would be really weird to have a hostility between them.
 
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elvain

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If you don't mind, may I have a suggestion to the OP?

You have great ideas, I just fear that posting them here is waste of your time. CK3 as official game will never cover period before 8th century (the devs have repeatedly admitted that even 769 start date for CK2 was way too early and that they don't want to repeate the mistake again), the chances for the game to cover BC period is below zero.

Have you thought about suggesting these things for Imperator: Rome? That is the game which covers the time period you are interested in. From what I saw of your many suggestions, 90% of the religions and cultures you are suggesting were in they heyday in that game's timespan, not Crusader kings, and vast majority of them did not exist during Crusader Kings timeframe.
Some of your suggestions might fit to Migrational Era mod, but most not even there.
 
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Pied-Noir

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Elvain is right, although I have added a couple of your suggestions in my own mod, so I do think they're of interest as they inform people about faiths they may not be aware of, so thank you. :)
 
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