From Kuciwalker:
I'll make it really simple for you. There are two relevant issues:
1) Where do supplies show up on the map?
2) How do they get from where they show up to where they're needed?
The current answer to (1) is "in the capital".
The current answer to (2) is pretty much "the game traces a path for each unit from where the supplies are generated".
This system pretty much works.
______________________________________________________________
So, the only real issue is 1.
Your solution is to produce supplies in each IC-producing province and have units draw supplies from there.
Your objection to a depot producing supplies is that it's "silly" and "doesn't make much sense because...
ALL OF THE SUPPLIES ULTIMATELY CAME FROM THE FACTORIES."
In the game, all of the tanks, battleships, upgrades, etc. also ultimately come from ICs produced by the factories.
The players can make choices of where to allocate their tanks, battleships, upgrades, etc., so why should they
NOT be allowed to make a choice of where to allocate their supplies?
If I can decentralize my supply stockpile by creating supply "depots" in provinces outside the capital
I can remove the "capital bottleneck". It can be done with your method, which is essentially supply depots in
each IC-producing province or by creating player-allocated depots.
The "depots" don't even have to be "ANOTHER province improvement".They could be icons on the supply map maybe.
And. playing the Devil's Advocate here, if I want to increase my IC production by building factories, and I want to
spread them out to make them less inviting to strategic bombing, I may IC-spam 40 - 50 provinces with one IC each.
That's a lot of supply depots in your system. I believe you referred to this tactic as "retarded".
Peace.
