• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

CatKnight

Disciple of Peperna
85 Badges
May 20, 2004
4.558
12
  • Victoria 2
  • Heir to the Throne
  • Europa Universalis III Complete
  • Legio
  • Leviathan: Warships
  • Magicka
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Sengoku
  • Sword of the Stars
  • The Showdown Effect
  • Hearts of Iron III
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • War of the Roses
  • 200k Club
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • BATTLETECH: Heavy Metal
  • Diplomacy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Arsenal of Democracy
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
No, being a 'vassal' alone doesn't entitle you to control their foreign policy. That's just gamey. As for vassals declaring war on each other... why not? There are examples through history of dukes and what not DoWing each other thus forcing the main government to step in and tell them to knock it off. That's the price you pay for having an empire that large. If you don't like it, keep them in your alliance. If you have too many vassals for your alliance in EU2, diploannex somebody.
 

Registered

Procrastinator extraordinaire
40 Badges
Oct 23, 2003
3.516
7
  • Europa Universalis IV: Mare Nostrum
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Europa Universalis IV: Rights of Man
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • For the Motherland
  • Crusader Kings II
  • East India Company
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • For The Glory
  • Hearts of Iron II: Armageddon
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
Brownbeard said:
Habsburgs paid yearly tribute to Ottomans for a long time period in 16th and 17th century(most of the period that they were not at war with one another). Should that qualify Austria as a vassal of the Ottoman Empire?
No, there was no political controll over Austria by the OE was there? Tribute like that should be the result of peace negotiations. (and IIRC tribute is one of the peace conditions)
CatKnight said:
There are examples through history of dukes and what not DoWing each other thus forcing the main government to step in and tell them to knock it off.
But in EUII you could not do that short of annexing the vassal. You could not force them to make peace with their enemy.
 

joak

humorless pedant
35 Badges
May 4, 2001
1.643
77
Visit site
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Stellaris Sign-up
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Holy Knight (pre-order)
  • Knights of Honor
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Stellaris: Federations
  • Crusader Kings III
  • Europa Universalis IV
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis III
  • Europa Universalis III Complete
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • Warlock: Master of the Arcane
  • 500k Club
DPS said:
Including the one that I listed, i.e.,

You'd get a CB, but you couldn't force a peace between the attacker and your vassal. You could soundly defeat the attacker, and get a 100% warscore on him, but if you made peace with him, he would still be at war with your vassall. This made it very difficult to actually protect your vassal if he wasn't in your alliance.

Just to be clear here, in general, I have no problem with vassals declaring war. I just think that the particular situation that I pointed our is quite unrealistic.

Yeah, including that one. Like I said, it's not an elegant way to handle it, and there's plenty of room for improvement, but it was reasonable.

If you have vassals you're not allied with, things get tricky and you lose a lot of the tools you had to support them. If it's a one-province vassal, it's often straightforward--let them annex, reconquer, release. Other situations get a lot tougher, if you want to protect the territorial integrity of a multi-province vassal.

But if it's that important, I wonder why I'm not allied--do I have five (or more) multi-province vassals? Have I joined another alliance for strategic reasons? Am I stuck in some older alliance that I don't want to leave, or haven't been able to ban other members from? These are situations which, in the real world, would be tricky, multi-lateral juggling acts that took skill or luck to handle, or involved the acceptance of trade-offs. Which is why, even though I don't think the mechanism is great, the effect is fine.

Incidentally I have, on some occasions, sat on an aggressor at 100% for three years so my vassal gets a white peace. Cursing at the AI for not concluding it sooner, of course :D

There should be some sort of diplomatic option that lets you make the other country quit attacking your vassal.

Here, I agree 100%. In fact, I'd like to force an opponent to stop attacking any country, vassal or not--the way I play, I'm often concerned about keeping the French or Austrians out of Germany, which is a very realistic goal but almost impossible to simulate in EU2, even using the "guarantee indepence" option.

Better diplo options would help the game in all sorts of ways, if they could be balanced and the AI knew how to respond. Absent them, though, I don't want to see managing huge vassal-empires by proxy become neat and tidy, which seems to be the other solution.
 

unmerged(62858)

Private
Nov 21, 2006
24
0
Harlow said:
I can't STAND when my vassal declares war.



If you can stand when your vassal declares war on you !!!!!!!! :rolleyes:.............................................
Image the face of the english king when the american colonies declared independence! You must not forget that US was practic an vassal of the British Crown.
So let the vassals rebel agaist you, if you dont have good relations with them. :p
 

Brownbeard

Hostile native
60 Badges
Apr 26, 2004
3.103
1.779
www.index.hr
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Mount & Blade: Warband
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris Sign-up
  • Cities: Skylines
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Knights of Honor
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Crusader Kings III
  • Heir to the Throne
  • Crusader Kings II
  • Commander: Conquest of the Americas
  • Deus Vult
  • East India Company
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For The Glory
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Hearts of Iron II: Armageddon
  • Europa Universalis III Complete
  • Majesty 2 Collection
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
There is a difference between revolt and random aggression. Revolt can be legitimate and can be put down and pax <insert_latinized_name_of_your_empire> restored. But when your vassal declares war on random ai nation for no specific purpose or goal...

In your example the colonies revolted against Britain, in my example, the American colonies declare war on Poland. Thus you either have to go to war versus Poland or let Poland trample your little disobedient puppet.

In a more practical example, you would be austria, the midget puppet would be strassbourg and strassbourg would declare war on one of its HRE neighbours or France. Bon apetit.
 

unmerged(16685)

First Lieutenant
May 2, 2003
293
0
Visit site
Carewolf2 said:
Vassals should be allowed to do what they did IRL, that includes waging independent wars and making a mess of things.

Ofcourse it would be better if the AI was more intelligent and didn't selfdestruct this way.

What vassals did that? Declared war on however they wanted? The ottoman vassals at least had to ask the sultan for permisson to declare war
 

joak

humorless pedant
35 Badges
May 4, 2001
1.643
77
Visit site
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Stellaris Sign-up
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Holy Knight (pre-order)
  • Knights of Honor
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Stellaris: Federations
  • Crusader Kings III
  • Europa Universalis IV
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis III
  • Europa Universalis III Complete
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • Warlock: Master of the Arcane
  • 500k Club
Brownbeard said:
There is a difference between revolt and random aggression. Revolt can be legitimate and can be put down and pax <insert_latinized_name_of_your_empire> restored. But when your vassal declares war on random ai nation for no specific purpose or goal...

In your example the colonies revolted against Britain, in my example, the American colonies declare war on Poland. Thus you either have to go to war versus Poland or let Poland trample your little disobedient puppet.

In a more practical example, you would be austria, the midget puppet would be strassbourg and strassbourg would declare war on one of its HRE neighbours or France. Bon apetit.

But the American colonies did, in effect, declare war on France before the 7 Years' War, starting fighting in the New World to get more room to expand two years before anyone in Europe was fighting. Transylvania also attacked the Hapsburgs during the 30 Years' War without Ottoman permission or approval. It happens.

Probably the only ahistorical thing about a vassalized Strasbourg attacking France is the fact that it'd be likely suicidal. But that is an AI problem, not a problem with the rules governing vassalization.
 

unmerged(23019)

Colonel
Dec 3, 2003
837
0
Visit site
Trin Tragula said:
How about transylvania/siebenbürgen (ottoman vassal) invading the polish lithuanian commonwealth in the 1650s?
The ottomans didn't get involved...

Or when the Prince of Transylvania declared war against the Hapsburgs several times in the opening years of the Thirty Years War, without Ottoman assistance.
 

Negru Voda

Euro-centric Diplomat
102 Badges
Nov 27, 2006
720
139
  • Magicka 2
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Majesty 2 Collection
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: No Step Back
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Cities in Motion
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
I don't want to sound stupid or something ( :( I haven't played EU1 or EU2 (notice that I'm the newest memeber to the forum) but I think EU3 is my dream game) :D ...

So like i was saying... I don't want to sound stupid or something, but can you become a vassal country yourself? :confused: And just to be sure, is a vassal country like a protecotrate or something... Sorry for ignorance :( ... I'm trying to learn as much as I can...
 

jdrou

Field Marshal
74 Badges
Jun 10, 2002
24.161
461
  • Stellaris: Federations
  • Europa Universalis IV
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Paradox Order
  • Stellaris: Digital Anniversary Edition
  • Humble Paradox Bundle
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: El Dorado
  • Europa Universalis III: Collection
  • Europa Universalis III: Chronicles
  • 500k Club
  • 200k Club
  • Europa Universalis IV: Dharma Pre-order
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Stellaris: Megacorp
  • Europa Universalis IV: Dharma
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Deus Vult
  • Darkest Hour
  • Crusader Kings II
  • Hearts of Iron II: Armageddon
  • Arsenal of Democracy
  • Hearts of Iron Anthology
  • Victoria 2
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • For The Glory
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Stellaris: Galaxy Edition
Negru Voda said:
So like i was saying... I don't want to sound stupid or something, but can you become a vassal country yourself? :confused: And just to be sure, is a vassal country like a protecotrate or something...
In EU2 it is possible for a human-played country to become a vassal; in SP it would probably only happen through a scripted event but in MP another human player might force-vassalize you or possibly (very unlikely) even diplo-vassalize. A vassal is similar to what other Paradox games call satellites or puppets; a vassal gives half its monthly tax income to its master and also allows the master's troops to cross its territory (military access). The master may also get some other bonuses depending on its domestic policies.
 

Scotticus

Sergeant
82 Badges
Mar 6, 2006
98
1
  • Crusader Kings II: Horse Lords
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock 2: The Exiled
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Sengoku
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Empire of Sin - Premium Edition
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
Annex

What bout when a vassal rejects diplo annex, is there still a chance that they will stop being your vassal and if so will you gain a casius bell/ cores on all his land?
 

unmerged(18992)

Captain
Aug 21, 2003
491
0
Visit site
Its is ESPECIALLY annoying when one of your vassals declares war on another one of your vassals.