Hello Paradox
Can you please bring down the difficulty or amount of steam achievements that can be obtained in HOI4 and paradox games in general. I enjoy the occasional difficult steam achievement, but generally most are tedious and when attempted are often thwarted by updates or expanions, which can be annoying.
I understand steam achievements & the percentage figure in your profile is just a meaningless number with no actual value then bragging rights, and the enjoyment should come from playing the game naturally, but i do personally like to hunt achievements, but i feel there are to many exclusive achievements per faction, that require a considerable amount of time to play, while some factions i personnally don't have any interest in, i really don't want to see steam achievements like "Conquer the world has Brazil before 1948 "
Also it would be really neat if you could make achievements obtainable through multiplayer, the most fun i have from paradox games is from the mp, but i feel urged to spend time in singleplayer mode grinding out achievements, while i'd rather be playing with someone, why can't we do both? and earn achievement while in a MP game, even if some of the achievements can be gamed, it shouldn't matter to much since for most it will be considered a null figure anyway, but i believe even for those hunting achievements, being able to play either co-op or PvP with other players to earn or personally thrwart achievements would be alot more fun, then dismal tedious singleplayer achievements that want you to beat it before the next update/expansion corrupts it.
Tbh i find myself looking at steam achievements of a game before buying it, it can pretty much tell you what your be doing for the course of a game before purchasing it, i often weigh in my free time & how long i believe i'll play it before i shelf it, how much i want the game, i then look for achievement guides and see if a 100% complete is near doable, and then buy it. If the steam achievement are stupidly dull & tedious, i will just skip it, since most games are a flavour of the week with a billion achievements. The only exception i have made to this rule is good must have game that i'm willing to take the hit to the achievement percentage like paradox games, but i'd wish they wouldn't over do it with the amount of tedious steam achievements that can only be obtained in singleplayer.