• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

oblio-

Wallachian Warlord
16 Badges
Dec 4, 2013
3.603
1.089
oblio360.com
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV: Rights of Man
  • BATTLETECH
  • Age of Wonders III
  • Prison Architect
Well, Muscovy's portrayal might not be optimum, but the key question is: how often do you see Muscovy like this in 1530?
Muscovy_1390_1525.png

After playing quite a few games and seeing tens if not hundreds of empires here and on reddit, I almost never see it like that.

By 1530 it's usually much larger: all the vassals are already annexed, Novgorod is usually fully consumed, several colonies have been made, depending on the alliance luck several hordes are also gone.
It doesn't have Lithuanian lands (Poland/Lithuania fall a later - though this seems to be changing now that Poland is lucky).

I don't think there's any way that anyone could claim Russia is underpowered. Yes, EU4 Russia is more of a zerg-Russia instead of a tricky fox-Russia that maneuvers around its enemies, but it gets the job done.
 

nicechinos

Captain
2 Badges
Oct 31, 2014
456
38
  • Europa Universalis IV
  • Victoria 2: Heart of Darkness
That's a weak point to make. Please try to find significant sample size of many countries (not hardcoded by events ) out of hundred of empires that lived exactly by their borders in 1530. EU4 is not a movie, it's a simulation. The only sign of "right" (from the historical perspective) balance if AI nation more or less lives to its borders by 1820 (it should smoothen simulation deviations over the longer term if game balance is tight). Russia is Ok in this sense (AI is always pretty much in those although deviations can happen; Inkerman battle could go the other way IRL) but its ideas are nowhere near top-tier. Sweden which was not a superpower in 1722 or Poland (no independent Polen in 1821) have much better quality ideas.
http://en.wikipedia.org/wiki/The_Great_Game
http://en.wikipedia.org/wiki/Russian_Partition#mediaviewer/File:Rzeczpospolita_Rozbiory_3.png

This is more relevant map.
http://worldmap.harvard.edu/maps/886 Choose in the menu on the left:
1. boundaries, historical data
2. Boundaries in 1825
These are only incorporated territories, sphere of influence was larger.
 
Last edited:

Surgünoglu

Colonel
44 Badges
Jul 26, 2002
1.011
20
  • Tyranny: Archon Edition
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Stellaris
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Victoria 2: A House Divided
  • Tyranny: Gold Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Hearts of Iron Anthology
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Rome Gold
  • Sengoku
  • Victoria 2
Our mileage will always vary, but it seems like at least a few of us experience the inevitable Moscow blitz. Like I said, it sounds like some welcome speed bumps are in the game now. And yeah, Catherine > Peter, of course, which means Moscow's early game domination is even moreanachronistic when it happens. Which is pretty frequently.
 

nicechinos

Captain
2 Badges
Oct 31, 2014
456
38
  • Europa Universalis IV
  • Victoria 2: Heart of Darkness
Our mileage will always vary, but it seems like at least a few of us experience the inevitable Moscow blitz. Like I said, it sounds like some welcome speed bumps are in the game now. And yeah, Catherine > Peter, of course, which means Moscow's early game domination is even moreanachronistic when it happens. Which is pretty frequently.

Catherine > Peter, did you learn that in school in math class? What is this supposed to mean? I didn't understand your post at all.
 

G_Morgan

Colonel
10 Badges
Mar 20, 2013
910
116
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Heir to the Throne
  • Victoria 2: A House Divided
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • Europa Universalis IV: Pre-order
"Sweden.... that raped PLC and HRE in EU4 timeframe" Not sure if it was clear earlier.

"Also swatting Sweden is hardly an achievement. The whole point is Sweden was not a great power." Mate, that's not even funny. Wiki knows about this stuff. Pdx knows about this stuff. AOW is about this stuff. Ok, another wiki quote.
http://en.wikipedia.org/wiki/Thirty_Years'_War
"From 1630 to 1634, Swedish-led armies drove the Catholic forces back, regaining much of the lost Protestant territory. During his campaign he managed to conquer half of the Imperial kingdoms, making Sweden the continental leader of Protestantism until the Swedish Empire ended in 1721."

Any further objections to the case?

Sweden was being subsidised by France who basically used the whole war as a giant proxy war against Austria. The huge mercenary armies were paid by France. The Thirty Years War was more or less as follows:

1. France subsidises Denmark against Austria.

2. Sudden intervention of Denmark shakes the HRE and pushes them backwards.

3. Austria rallies and ends up negotiating a status quo with Denmark.

4. France immediately subsidises Sweden to fight a by now exhausted Austria.

5. Sweden's intervention drives back Austria.

6. Austria rallies and stalemates the conflict in mid Germany.

7. Austria pushes Sweden back into North Germany. Saxony and others sign a peace with Austria.

8. France decides to stop messing around and declares war on Austria.
 

G_Morgan

Colonel
10 Badges
Mar 20, 2013
910
116
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Heir to the Throne
  • Victoria 2: A House Divided
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • Europa Universalis IV: Pre-order
That's a weak point to make. Please try to find significant sample size of many countries (not hardcoded by events ) out of hundred of empires that lived exactly by their borders in 1530. EU4 is not a movie, it's a simulation. The only sign of "right" (from the historical perspective) balance if AI nation more or less lives to its borders by 1820 (it should smoothen simulation deviations over the longer term if game balance is tight). Russia is Ok in this sense (AI is always pretty much in those although deviations can happen; Inkerman battle could go the other way IRL) but its ideas are nowhere near top-tier. Sweden which was not a superpower in 1722 or Poland (no independent Polen in 1821) have much better quality ideas.
http://en.wikipedia.org/wiki/The_Great_Game
http://en.wikipedia.org/wiki/Russian_Partition#mediaviewer/File:Rzeczpospolita_Rozbiory_3.png

This is more relevant map.
http://worldmap.harvard.edu/maps/886 Choose in the menu on the left:
1. boundaries, historical data
2. Boundaries in 1825
These are only incorporated territories, sphere of influence was larger.

Russia regularly reaches its post Vienna borders by 1650. It only gets checked at all if the Ottomans become strong.
 

checro

First Lieutenant
27 Badges
Nov 17, 2013
299
9
  • Europa Universalis IV
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Imperator: Rome Sign Up
  • Cities: Skylines Industries
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - Snowfall
  • Cities: Skylines Deluxe Edition
  • Stellaris
  • Europa Universalis IV: Cradle of Civilization
Catherine > Peter, did you learn that in school in math class? What is this supposed to mean? I didn't understand your post at all.

Maybe you shouldn't have skipped math...



I don't understand...
Is this about not liking the autonomy system??? That would make sense, although I like it, but then why is Russia special in that "problem"? Actually, maybe it is in same-continent-auto-cap, but you are ranting about culture???

Why would same culture erase autonomy of a conquered land?
 

Novacat

Khajiit
5 Badges
Oct 9, 2010
9.193
743
  • Crusader Kings II
  • Europa Universalis IV
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
Russia regularly reaches its post Vienna borders by 1650. It only gets checked at all if the Ottomans become strong.

This is mainly because Hordes and Ming are pathetically weak, essentially making that whole region a glorified landgrab. Even better in that there is rarely anyone to compete or oppose them.
 

StatikShocker

General
68 Badges
Sep 13, 2013
1.855
270
  • Crusader Kings II
  • Semper Fi
  • Hearts of Iron III
  • Europa Universalis IV
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: La Resistance
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Victoria 2
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Cities: Skylines
  • Stellaris: Ancient Relics
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Steel Division: Normand 44 - Second Wave
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
ONLY in true faith provinces, though, which tend to not have revolt issues to begin with except in exceptional circumstances. I do agree Orthodox would be fairly powerful if Patriarch authority applied to all owned provinces, but it does not.



You are wrong. Russia's ideas are mostly focused on quantity but, ever since discipline and combat power was fixed quality has always been superior to quantity and the above three have quality in spades. While Russia would probably be better than Sweden on normal circumstances Sweden also gets a ton of permanent event modifiers which tips the scales back towards Sweden. Infact, Sweden's troops, after event modifiers, are cheaper than Russia's troops. Forcelimits are kind of semi-worthless because they stop being relevant once you blob beyond a certain size.
that's the whole point. with high patriarch authority, religious ideas, and a relatively baggage-less defender of the faith, you convert everything you conquer immediately. your super tolerance of true faith and -unrest negates nationalism... and you are good to go.
 

oblio-

Wallachian Warlord
16 Badges
Dec 4, 2013
3.603
1.089
oblio360.com
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV: Rights of Man
  • BATTLETECH
  • Age of Wonders III
  • Prison Architect
That's a weak point to make. Please try to find significant sample size of many countries (not hardcoded by events ) out of hundred of empires that lived exactly by their borders in 1530. EU4 is not a movie, it's a simulation. The only sign of "right" (from the historical perspective) balance if AI nation more or less lives to its borders by 1820 (it should smoothen simulation deviations over the longer term if game balance is tight). Russia is Ok in this sense (AI is always pretty much in those although deviations can happen; Inkerman battle could go the other way IRL) but its ideas are nowhere near top-tier. Sweden which was not a superpower in 1722 or Poland (no independent Polen in 1821) have much better quality ideas.
http://en.wikipedia.org/wiki/The_Great_Game
http://en.wikipedia.org/wiki/Russian_Partition#mediaviewer/File:Rzeczpospolita_Rozbiory_3.png

This is more relevant map.
http://worldmap.harvard.edu/maps/886 Choose in the menu on the left:
1. boundaries, historical data
2. Boundaries in 1825
These are only incorporated territories, sphere of influence was larger.
Well, except for Alaska, Russia usually has all those and more. Regarding ideas, the game is made by a Swedish company. Comparing anyone to Sweden doesn't really matter. And comparing Russian ideas to other countries:
1. Brandenburg - who cares, it's a 3 province minor in a much worse starting position.
2. France - you honestly do not want to compare Russia to France during this period.
3. Poland - has flashier ideas but for expansion the Russian ones are better, IMO. Also in a much worse starting position.
4. Ottomans - better ideas; however has a bit worse starting tech, a bit worse end game troops and for most of the period they were actually a lot stronger.

Anyway, make a separate topic IMO. Russia is very playable, both for the AI and for a player.
You actually want a change in the type of national ideas for Russia, from quantity to quality - post that suggestion alone, here it's drowned out in this entire discussion.
that's the whole point. with high patriarch authority, religious ideas, and a relatively baggage-less defender of the faith, you convert everything you conquer immediately. your super tolerance of true faith and -unrest negates nationalism... and you are good to go.
Apparently he's actually right now for another reason: the Orthodox events are now much better and much rarer so it's very hard to get 100% authority :(
 

nicechinos

Captain
2 Badges
Oct 31, 2014
456
38
  • Europa Universalis IV
  • Victoria 2: Heart of Darkness
Maybe you shouldn't have skipped math...



I don't understand...
Is this about not liking the autonomy system??? That would make sense, although I like it, but then why is Russia special in that "problem"? Actually, maybe it is in same-continent-auto-cap, but you are ranting about culture???

Why would same culture erase autonomy of a conquered land?

Mmmm? You might have mistaken me with someone. I'm not "ranting" about anything except sheer ignorance of some posters. I like the new autonomy system because rebs are much more manageable making conquest easier.
 

nicechinos

Captain
2 Badges
Oct 31, 2014
456
38
  • Europa Universalis IV
  • Victoria 2: Heart of Darkness
Well, except for Alaska, Russia usually has all those and more. Regarding ideas, the game is made by a Swedish company. Comparing anyone to Sweden doesn't really matter. And comparing Russian ideas to other countries:
1. Brandenburg - who cares, it's a 3 province minor in a much worse starting position.
2. France - you honestly do not want to compare Russia to France during this period.
3. Poland - has flashier ideas but for expansion the Russian ones are better, IMO. Also in a much worse starting position.
4. Ottomans - better ideas; however has a bit worse starting tech, a bit worse end game troops and for most of the period they were actually a lot stronger.

Anyway, make a separate topic IMO. Russia is very playable, both for the AI and for a player.
You actually want a change in the type of national ideas for Russia, from quantity to quality - post that suggestion alone, here it's drowned out in this entire discussion.

Apparently he's actually right now for another reason: the Orthodox events are now much better and much rarer so it's very hard to get 100% authority :(

I agree with that. Russia is playable both as Muscovy and Novgorod. I may make these suggestions once I have better understanding of AOW's balance. Honestly, I have more concerns about culture acceptance but it rather has to do with poor mechanics of cultures acceptance and conversions than Muscovy's ideas.
 

nicechinos

Captain
2 Badges
Oct 31, 2014
456
38
  • Europa Universalis IV
  • Victoria 2: Heart of Darkness
Well, except for Alaska, Russia usually has all those and more. Regarding ideas, the game is made by a Swedish company. Comparing anyone to Sweden doesn't really matter. And comparing Russian ideas to other countries:
1. Brandenburg - who cares, it's a 3 province minor in a much worse starting position.
2. France - you honestly do not want to compare Russia to France during this period.
3. Poland - has flashier ideas but for expansion the Russian ones are better, IMO. Also in a much worse starting position.
4. Ottomans - better ideas; however has a bit worse starting tech, a bit worse end game troops and for most of the period they were actually a lot stronger.

Anyway, make a separate topic IMO. Russia is very playable, both for the AI and for a player.
You actually want a change in the type of national ideas for Russia, from quantity to quality - post that suggestion alone, here it's drowned out in this entire discussion.

Apparently he's actually right now for another reason: the Orthodox events are now much better and much rarer so it's very hard to get 100% authority :(

Ottos were "a lot" stronger up until 1650s-1700s. After that they started degrading into sick man of Europe while Russia was rising into a superpower. The balance of wars is on Russia's side (should I say heavily? 6 out of 8 were Russian victories in the time period) probably due to the fact that in contrast to Europeans Russia didn't encounter Ottomans on the rise. The only exception was Ottoman Astrakhan expedition in 1568-1570 (after Russia annexed Kazan and Astrakhan) which catastrophically ended for them and Crimeans.
 

MiniaAr

spammeur repenti
13 Badges
Jan 11, 2004
4.976
1.447
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Heir to the Throne
  • Europa Universalis III Complete
  • Majesty 2 Collection
  • Europa Universalis III Complete
  • 500k Club
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Dharma
If you want to play quality Russia, play Ryazan, simple as that. ;)

Code:
[U]Traditions[/U]
-1 Global Unrest
+2.5% Army Morale Recovery Speed

[LIST=1]
[*]The Arsenal of Ryazan: +25% Land Forcelimit Modifier, +15% Global Manpower Modifier
[*]Tatar Mercenaries: -10% Cavalry Cost
[*]Land Charters: +15% Manpower Recovery Speed
[*]Russian Grain: +10% Production Efficiency
[*][B]March of Russia: -0.02 Monthly War Exhaustion, +5% Infantry Power[/B]
[*]Russian Ambition: -15% Core Creation Cost
[*]Western Contacts: -10% Advisor Cost
[/LIST]


[U]Ambition[/U]
[B]+10% Land Morale[/B]
 
Last edited:

nicechinos

Captain
2 Badges
Oct 31, 2014
456
38
  • Europa Universalis IV
  • Victoria 2: Heart of Darkness
If you want to play quality Russia, play Ryazan, simple as that. ;)

Code:
[U]Traditions[/U]
-1 Global Unrest
+2.5% Army Morale Recovery Speed

[LIST=1]
[*]The Arsenal of Ryazan: +25% Land Forcelimit Modifier, +15% Global Manpower Modifier
[*]Tatar Mercenaries: -10% Cavalry Cost
[*]Land Charters: +15% Manpower Recovery Speed
[*]Russian Grain: +10% Production Efficiency
[*][B]March of Russia: -0.02 Monthly War Exhaustion, +5% Infantry Power[/B]
[*]Russian Ambition: -15% Core Creation Cost
[*]Western Contacts: -10% Advisor Cost
[/LIST]


[U]Ambition[/U]
[B]+10% Land Morale[/B]

Smolensk is too, damn good. :)
 

balmung60

Field Marshal
101 Badges
Jan 20, 2013
6.515
2.764
  • Cities: Skylines Deluxe Edition
  • Hearts of Iron III
  • Heir to the Throne
  • Impire
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: Reapers Due
  • Victoria 2: A House Divided
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Jade Dragon
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Call to arms event
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV Sign-up
  • Tyranny: Archon Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Humble Paradox Bundle
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Warlock 2: The Exiled
  • Victoria 2
  • Teleglitch: Die More Edition
If you want to play quality Russia, play Ryazan, simple as that. ;)

Code:
[U]Traditions[/U]
-1 Global Unrest
+2.5% Army Morale Recovery Speed

[LIST=1]
[*]The Arsenal of Ryazan: +25% Land Forcelimit Modifier, +15% Global Manpower Modifier
[*]Tatar Mercenaries: -10% Cavalry Cost
[*]Land Charters: +15% Manpower Recovery Speed
[*]Russian Grain: +10% Production Efficiency
[*][B]March of Russia: -0.02 Monthly War Exhaustion, +5% Infantry Power[/B]
[*]Russian Ambition: -15% Core Creation Cost
[*]Western Contacts: -10% Advisor Cost
[/LIST]


[U]Ambition[/U]
[B]+10% Land Morale[/B]
I think you might actually be better off with Smolensk if you just want straight quality. Lose the morale bonus, gain +10% artillery combat ability, +1 land leader fire, and +10% siege ability. Oh, and 5% cheaper miltech and 20% cheaper artillery.
 

MiniaAr

spammeur repenti
13 Badges
Jan 11, 2004
4.976
1.447
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Heir to the Throne
  • Europa Universalis III Complete
  • Majesty 2 Collection
  • Europa Universalis III Complete
  • 500k Club
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Dharma
I think you might actually be better off with Smolensk if you just want straight quality. Lose the morale bonus, gain +10% artillery combat ability, +1 land leader fire, and +10% siege ability. Oh, and 5% cheaper miltech and 20% cheaper artillery.
Oh I agree, but unfortunately Smolensk is not available to play on ironman (yet?). If you don't play ironman, then Smolensk ideas are pretty great for a quality Russia. :) I think however that Ryazan ideas mix quality and quantity in a very nice way. :)

Code:
Smolensk

Traditions
-1% Prestige Decay
-15% Advisor Cost

Smolenskian Resolve: +15% Religious Unity 
Armories of Smolensk: +5% Infantry Power & -5% Mil Tech Cost 
Western Mercenaries: -25% Mercenary Maintainance 
The Great Foundry: -20% Artillery Cost 
Hold the Line: +1 Leader Land Fire 
Artilerry before All: +5% Artillery Power 
Tsar Mortars: +10% Siege Ability 


Ambition
+15% Prestige from Land Battle
 

DicRoNero

Oberst
27 Badges
May 13, 2013
1.913
1.066
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Colonel
These are pathetically weak quality bonuses, they grant far less than any military group does, so what's the point? Atm I consider myself lucky to finish just 2 military idea groups by the end of the game, so if I'd really want to sacrifice utility and gain military power, I'd easily do that. And by picking minors you give up pretty much all the goodies. Granted, it shouldn't be a fair trade anyway since Muscovy is kinda expected to have better NIs overall.

Edit: if you really want a quality-oriented Russia, go start with Teutonic Order. Trust me, it's great and far better than any Russian minor.
 

Beagá

Banned
74 Badges
May 27, 2007
13.783
4.044
  • Hearts of Iron IV: Colonel
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Victoria 2: Heart of Darkness
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: No Step Back
  • For The Glory
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Arsenal of Democracy
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
that's the whole point. with high patriarch authority, religious ideas, and a relatively baggage-less defender of the faith, you convert everything you conquer immediately. your super tolerance of true faith and -unrest negates nationalism... and you are good to go.

Again, blame part of that on the -10% tech cost Russia gets.

It´s a big part of why it´s imbalanced and WAY better than Elan.
 

balmung60

Field Marshal
101 Badges
Jan 20, 2013
6.515
2.764
  • Cities: Skylines Deluxe Edition
  • Hearts of Iron III
  • Heir to the Throne
  • Impire
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: Reapers Due
  • Victoria 2: A House Divided
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Jade Dragon
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Call to arms event
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV Sign-up
  • Tyranny: Archon Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Humble Paradox Bundle
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Warlock 2: The Exiled
  • Victoria 2
  • Teleglitch: Die More Edition
Again, blame part of that on the -10% tech cost Russia gets.

It´s a big part of why it´s imbalanced and WAY better than Elan.
Actually, I think he was referring to the fact that, as an Orthodox (or Shia or Ibadi or Reformed or Coptic) nation, being Defender of the Faith doesn't really carry any obligations to actually defend anyone because you have few, if any coreligionists, and most of those tend to get shut down pretty fast.