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Denkt

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Religious is a pretty good pick.
Small religion so cb is usefull, missionary, conversion strength, cheaper stab and culture conversion.
Expansion is good to, but I think these are the two first ideas you should get.
 

Novacat

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With policies you can get 30% power.

Which will burn 3 MP a month and requires Innovative, Quality, Aristocratic, Espionage, Offensive, and Economic idea groups.

Yeah, your not being realistic.

If you are at war at all time you can easly have 100% millitary tradition anyway.

Not quite. MT burns off very rapidly and its not unusual to have it dip down to 80-90 before the next war.

Then we are also only talking about military parts of the ideas, not the facts that Russia do get a free colonist or one of the best tech cost reducing idea that it shares with like two other countries.

Free colonist is not impressive, and tech cost, while awesome, is not enough to carry Russian NIs. Especially since Sweden and Brandenburg start off Western which means they will have cheaper tech anyway.
 

Emiliana

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majority of my playtime is peace time :p so my tradition floats between very low (like single digit) and mid 30s most of my playthrough.
 

nicechinos

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Russia can still get 30% infantry/cavalry/artillery power and not be that behind in discipline while having such quantity advantage that is rediculus.
You can with ease have millions of soldiers in your army which is harder for other nations.
Russia will have a larger army with a larger manpower pool, if you rotate stacks in battle you will hit their weakened units with your fresh ones who do full damage and have full moral.
Quantity allow you to outlast the enemy, which is why Russian ideas are so strong.



Up your army with quite a few 100s of units it will make the gamar easier like quality also does.

Russia does fall behind on discipline as all top-tier nations (like, Sweden) gets discipline bonus. Russia lacks any proper quality NIs.
That doesn't work for me. The great pleasure of Russian game is taking Ottomans no later than 1560-1580. You'll be decimated using your approach. Without a chance.

I prefer quality investments. Like this.

http://imgur.com/AnMx9VD - army tradition without decay (combat ability is a OK, too)
http://imgur.com/ECKUUhZ - top-tier generals
http://imgur.com/bPWJ19s - wiping out revoked HRE stacks, which have a numerical superiority; no mountain cheesing, I was the attacker
http://imgur.com/sUrgiQ3 - just to confirm wipes
http://imgur.com/63ZiTgr - on the mil tech comparison

What am I supposed to do with this limit anyway? Greater naval limit would be welcomed. All my Mediterranean provinces have naval buildings maxed out for this puny limit.

P.S. forgot the ideas. http://imgur.com/3LHJhz5
 
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Denkt

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I can't see what ideas you picked however I know somewhat what you have chosen.
Extra units can be used to fight all the other countries in the world.
In eu3 I played as the mongol khanate, no tech only minting and going for as cheap troops as possible and noone could stop me.

What I have been saying as that Russia ideas give more quantity then the others get in quality which is why Russia is better off.
 

nicechinos

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I can't see what ideas you picked however I know somewhat what you have chosen.
Extra units can be used to fight all the other countries in the world.
In eu3 I played as the mongol khanate, no tech only minting and going for as cheap troops as possible and noone could stop me.

What I have been saying as that Russia ideas give more quantity then the others get in quality which is why Russia is better off.

I do not quite agree with that. Unless you go for quality deeply you won't be able to defeat Ottomans until late game which is not fun. Ottomans would have comparable manpower/forcelimits numbers but better units with more pips and higher discipline. You can click on the picture to zoom in.

Aristocratic, Expansion, Defensive, Innovative, Quality, Espionage, Offensive
 

Novacat

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-Malovane-

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I had to keep my auto on a stable 60-70 percent at the start of the game to prevent constant tartar nationalists. In addition to that it's near impossible to get the tartars to be accepted now because of how high your local auto has to be. For example, that kasimov prov muscovy starts with.

non accepted culture -33%
heathen religion - 25% (or is it 33?)
and the 60% local auto it starts with which is -60% on everything


so I was essentially making 0 gold from all my tartar provs......
Maybe paradox should test their shit before they implement it into the game.

My suggestionn have no local auto penalties for provs that are your culture (and maybe religion)

Because, as it stands this whole local auto + non accepted culture + heathen religion penalty is silly

/rant over

Foul language removed - Seelmeister

Day 1: Create Qasim Khanate as a Vassal (there's a core in Kasimov).

Day 2+: Feed them all the cores you can from your Tatar neighbors (they seem to take everything while on a militarist leader), and let them convert to Orthodox.

Later on, integrate Qasim Khanate, and convert cultures at will.
 

Denkt

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Throwing enough bodies with general of comparable strength can defeat anything, not only Ottos. You don't need quality for that.

It work even better if you rotate your armies so your full strength regiments hits their weak ones.
This is the reason why quality can feel so strong because you hit them harder then they hit you and next day you hit them even harder relativly speaking, however if ai did know about rotating battles would be noticable harder.
 

nicechinos

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OP just gave the new patch a ringing endorsement. Russia doesn't go Peter the Great in 1500? Awesome!!
What does Peter the Great have to do with the topic? He is among the few Russian rulers which had other significant business than expansion. Russia goes Peter the Great in 1491. I did that as Novgorod. OP doesn't want to learn the game mechanics. That's that.
P.S. I always wondered what drives people to jump in a random topic with a random quote (like you did or illapa) without contributing to a discussion?
 
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lordelenath

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Day 1: Create Qasim Khanate as a Vassal (there's a core in Kasimov).

Day 2+: Feed them all the cores you can from your Tatar neighbors (they seem to take everything while on a militarist leader), and let them convert to Orthodox.

Later on, integrate Qasim Khanate, and convert cultures at will.

You don't need work-arounds for vassal feeding anymore. Just transfer occupation to the vassal and cede it to them directly in the peace deal. They'll have to core it, but they can't say no.
 

nicechinos

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Well, if your waiting for AE to burn off, truces to expire, or westernizing.
I know. Was merely joking. Westernising as Muscovy is a bad idea unless you plan WC and protectorate. Being peace at Muscovy for AE burning down is less reasonable than for random European nations because Muscovy has a variety of distant neighbors with different cultures/religions.
 

finkellll

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Relative to many other nations, Russia is stronger this patch despite colonial autonomy, which was only a small fraction of its power. Considering half the nations near it got nerfbatted to high heck, I'm not feeling much sympathy for players who pick a nation just below top tier with no natural checks and the easiest access to Ming of any European.

Agreed. Kazan was a pain in 1.7. Now I can feed them to Perm pretty easily.