No market access despite available infra

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XeCuT

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FB_IMG_1666896723772.jpg

As mentioned in the title, this is a newly conquered state, I have 8 fully staffed ports, 20 railroads, but still I am unable to get access the british market, which I am part of.
 

CanadianTarget

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This has to be a bug. I just hit this in my game - Had a revolution in Canada. Quebec flipped and then I conquered them. But afterwards, all my states were isolated. I had 0% access to the British Market in every state. That would be logical if Quebec were not part of my country (the State Capital was Ontario, and my ports were in Quebec and New Brunswick), but I had captured it back.

I went to my ports in newly reconquered Quebec, flipped the Production Method from Cargo Port to Anchorage and then back to Cargo Port, and all was well again.
 

XeCuT

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This has to be a bug. I just hit this in my game - Had a revolution in Canada. Quebec flipped and then I conquered them. But afterwards, all my states were isolated. I had 0% access to the British Market in every state. That would be logical if Quebec were not part of my country (the State Capital was Ontario, and my ports were in Quebec and New Brunswick), but I had captured it back.

I went to my ports in newly reconquered Quebec, flipped the Production Method from Cargo Port to Anchorage and then back to Cargo Port, and all was well again.
Thank you, will try that. Figured out what PM stands for.
 

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Do you have enough convoys to sustain your supply network?
Do you have a port in a costal province that is connected to your capital?
Please check if save & load causes a re-calculation of the market access situation.

If not - please make a bug report, better safe than sorry.
 
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CanadianTarget

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Do you have enough convoys to sustain your supply network?
Do you have a port in a costal province that is connected to your capital?
Please check if save & load causes a re-calculation of the market access situation.

If not - please make a bug report, better safe than sorry.
Made an extensive bug report and uploaded the autosave (and verified my steps were reproducible with the autosave before uploading it!).

Bizarrely the issue went away after saving to cloud and reloading too. That's got to be a bug.

However, I thought I had this licked, and now my states are all isolated again. The port flipping thing or reloading doesn't seem to be working. I must be missing something trivial.

EDIT: Ahh, the entire British Market outside of Britain itself is shut down... investigating.

EDIT2: Aha! It's not my own states in turmoil - Britain itself is about to blow up. I need to research Turmoil.
 
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CanadianTarget

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I'm thoroughly confused. The game is saying that no countries are using the nodes in the Atlantic supply network. OK, sure Britain has revolt, and it has a revolution in Wales right now. But I've got convoys galore (8000+) and they're completely unused.
Where's the first place I check to correct this?
 

CanadianTarget

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What in the name of Sweet Zombie Thor...

Britain and Ireland had a single port in Wales. Wales Rebelled. The Britain is now cut off from the rest of the world...

Why do I need 14 ports to ship all my goods to them, but they just need one backwater port to keep their entire economy going??

EDIT: LOL it got even worse. I send my Canadian Armies to England to fight the Welsh. Britain sues for peace. Wales becomes independent, taking Britain's only port with them. The entire British Market has collapsed.
 
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Ah, if that was Britains only port that would explain things.
 

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It happened to me playing Lithuania, after Great Britain had a revolution as well. Switching production method in cargo port didn't help, tried to save->load the game - nothing. Changed from Lithuania to Great Britain, changed PM in ports back and forth - nothing changed. Noticed that many other market regions went to isolated state... Must be a bug. If anyone solves this, would be nice to know the solution...!

UPDATE: after checking the Great Britain's homeland - all ports are deleted...! It must be some sort of AI behaviour bug. They had 2 revolutions, ports were deleted in the home island for some reason. Will report this to bug section, might help to solve.
 

Dogesleg

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1. Turmoil affects tax collection.

2. The AI is programmed to delete government buildings if they run out of money, including ports.

3. They forgot to put in a block that says "don't delete your last port".
 
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1. Turmoil affects tax collection.

2. The AI is programmed to delete government buildings if they run out of money, including ports.

3. They forgot to put in a block that says "don't delete your last port".
4. The AI likes to overbuild ports at the start of the game, slowing down their growth while also creating massive expenses, which can lead to them panicking and deleting them all whenever something disrupts their economy.

This is part of the reason why big nations without much of a coastline, AKA Austria, are more successful right now compared to the other great powers.