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Darkrenown

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Quick 3 things:

1) DEN does not produce any iron.
2) Relations do not matter when buying/selling stuff.
3) Capis/factories etc do NOT take goods from your stockpile, they must buy their own, so if they are short on cash they can't buy it. The only time goods are used for building factories/railway is when the government manually builds it, and even then the factories must buy their own day to day inputs.
 

BRK

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Same problem. I'm stuck with zero factories as Brazil. It's a bit of a loop in my game:

1. In an interventionist economy my capitalists invested all they had into projects and are now stuck with this:




2. Their cash reserves are zero thanks to this problem: (0% life needs being satisfied, same issue as on another thread. Nothing I do solves this - tried lowering taxes and tariffs to zero,stockpiling on goods etc)



3. So I change government to Conservative and can now build factories, but run into the main issue:



-and no iron available on the market to rectify the problem:

 

Pickle_mole

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Quick 3 things:

1) DEN does not produce any iron.
2) Relations do not matter when buying/selling stuff.
3) Capis/factories etc do NOT take goods from your stockpile, they must buy their own, so if they are short on cash they can't buy it. The only time goods are used for building factories/railway is when the government manually builds it, and even then the factories must buy their own day to day inputs.

Whats the box do that allows your pops to buy form your stockpile?
 

unmerged(89129)

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i am also suffering from lack of iron, i am playing as brasil and am currently in the 12th position and i (and my capitalists) havent been able to get any iron since the first 15 years which means i havent been able to build factories since the first 15 years... this needs to be fixed.
 

Herr Oberst

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I'm having the same problem in a Belgium game. It becomes impossible to sustain my economy without the iron. Seems like the only way out is to beef up your prestige and military scores in order to become a Great Power yourself.
 

Matte979

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Just tested this.

I had problem my coal and iron stopped going to my factories..

Its as mentioned SOI..I am playing sweden and ended up in the Russian SOI, Russian "steals" all my iron and coal, it was easily fixed by lowering relations with russia to under 100. I hate russia anyway.. :)

Question is how this affect AI factories in small AI countries, I think its a bug maybe local factories should get supplies first or some other adjustment has to be made as its not working as intended right now.
 

FrEDa

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Quick 3 things:

1) DEN does not produce any iron.
2) Relations do not matter when buying/selling stuff.
3) Capis/factories etc do NOT take goods from your stockpile, they must buy their own, so if they are short on cash they can't buy it. The only time goods are used for building factories/railway is when the government manually builds it, and even then the factories must buy their own day to day inputs.

In my case it was Sweden, and it was producing 25-28 Iron.

Relations seem to matter. Player produced factories with manual trades for anything from 10-1000 units do nothing. The tooltip will say "Government wants XX, we have access to YY" but still it won't buy anything. Auto trade will give you naught. Like has been expressed, if you (as Sweden) lower relations with Russia, at some point your local goods are re-routed back to you.

As I mentioned in my first post, it might just be the case that Russia has a huge demand for Iron at start and with their prestige corner the market. The lowering of influence might indeed be nothing and it's actually just the Russian bear lowering it's appetite after a while. I seriously doubt this though, since in my game I completed 30 years without access to Swedish Iron (before lowering relations).

As soon as the state ordered factories got their Iron, Capi factories seemed to get theirs too.

/F
 

Kayapo

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factories will acquire iron (or whatever inputs they need) only if they can afford it, if they do not have profits enough from previous sales, they'll not be able to purchase their inputs for the next day until the prices come down enough to purchase them

I seem to be having this problem.

I'm playing Belgium as a first game. Mostly looking around to see what is going on.

I started to notice my factories lacking iron and coal which felt weird since I produce locally much more then my factories could dream to demand.

Question is: How do I solve this problem? Do I stockpile iron and check the "Let pops buy from stockpile" box? Are my factories doomed to be in this endless loop of not having money to buy the raw materials?
 

FrEDa

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I seem to be having this problem.

I'm playing Belgium as a first game. Mostly looking around to see what is going on.

I started to notice my factories lacking iron and coal which felt weird since I produce locally much more then my factories could dream to demand.

Question is: How do I solve this problem? Do I stockpile iron and check the "Let pops buy from stockpile" box? Are my factories doomed to be in this endless loop of not having money to buy the raw materials?

Running factories seem to depend on Capi cash, I just did 20 years as Belgium and had the same thing but it was not a permanent blockade of input goods. At the start you can only see the factories online from time to time, after a while (as Capis gain money and the WM stabilize price) offline became the exception to the rule.

Then the market got flooded and production moved to more profitable warez :)

/F
 

Kayapo

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Running factories seem to depend on Capi cash, I just did 20 years as Belgium and had the same thing but it was not a permanent blockade of input goods. At the start you can only see the factories online from time to time, after a while (as Capis gain money and the WM stabilize price) offline became the exception to the rule.

Then the market got flooded and production moved to more profitable warez :)

/F

I still don't understand what is happening with the 40 units of iron my own country is producing. My factory demands less then 15 but they aren't getting it.

Capitalists don't use their money to buy goods for the factory. At least I don't think so,
 

FrEDa

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I still don't understand what is happening with the 40 units of iron my own country is producing. My factory demands less then 15 but they aren't getting it.

Capitalists don't use their money to buy goods for the factory. At least I don't think so,

Well, to me it seems SOI steals a lot of produced materials. As Sweden I couldn't get anything until I started offending Russia. Belgium is in GB SOI, like when I tried Sweden increasing/raising influence seemed to have an impact.

Some beta testers say it doesn't, but I'm not convinced yet. I could accept that Politics would influence it though. Free Trade = enemy/world can get dibs on goods if they pay us enough etc..

There is a problem with Capitalist however, if you have few and they don't make any money they will devolve. It seems as long as the POP stack stays "alive" the resources they've already aquired is left. But if you have 200 Capi who have spent money to get you 60% of the required recources, and that POP stack goes away.. the money is lost. Even though a new stack can appear a week later continuing on the same factory build. There should be some critical mass of Capis before they start to invest I think.



/F