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unmerged(32970)

Second Lieutenant
Aug 7, 2004
141
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Twice now I've had an event where my diocese bishop says he wants to be chancellor (he does have a slightly higher dip rating than my chancellor but is my only male courtier with ecclesiastical education so he's staying as bishop).

There is only one choice for the event which says "I'll think about it" but after clicking on this I check the courtiers and the diocese bishop is now chancellor. So I have to change things back manually and then the stupid event fires again.

It's my court and I'll decide who gets what job thank you very much. All events like this should have "yes" and "no" choices. :mad:
 

unmerged(21937)

Your Industrial Friend
Nov 15, 2003
9.557
1
I don't know that event at all and I thought I know most events there are in betas. Could you possibly take a screenie of that? And ensure that you have latest beta.
 
May 31, 2004
532
0
Did a bit of digging...

The cause of the problem is charevent 7315 in the courtier_events, and it certainly appears to be a bug. This is definitely present in the latest beta, and the event that CerberusIV is describing is definitely charevent 7315, detailed below:

# Is chancellor and not in chancellor position

character_event = {
id = 7315

picture = "event_default"

trigger = {
condition = { type = ai }
condition = { type = age value = 16 }
condition = { type = not value = { type = marshal } }
condition = { type = not value = { type = steward } }
condition = { type = not value = { type = chancellor } }
condition = { type = not value = { type = spymaster } }
condition = { type = not value = { type = ruler } }
condition = { type = diplomacy value = 1 }
condition = { type = or
condition = { type = not value = { type = chancellor_csc condition = { type = chancellor } } }
condition = { type = and
condition = { type = diplomacy value = 7 }
condition = { type = not value = { type = diplomacy value = 8 } }
condition = { type = not value = { type = chancellor_csc condition = { type = diplomacy value = 7 } } }
}
condition = { type = and
condition = { type = diplomacy value = 8 }
condition = { type = not value = { type = diplomacy value = 9 } }
condition = { type = not value = { type = chancellor_csc condition = { type = diplomacy value = 8 } } }
}
condition = { type = and
condition = { type = diplomacy value = 9 }
condition = { type = not value = { type = diplomacy value = 10 } }
condition = { type = not value = { type = chancellor_csc condition = { type = diplomacy value = 9 } } }
}
condition = { type = and
condition = { type = diplomacy value = 10 }
condition = { type = not value = { type = diplomacy value = 11 } }
condition = { type = not value = { type = chancellor_csc condition = { type = diplomacy value = 10 } } }
}
condition = { type = and
condition = { type = diplomacy value = 11 }
condition = { type = not value = { type = diplomacy value = 12 } }
condition = { type = not value = { type = chancellor_csc condition = { type = diplomacy value = 11 } } }
}
condition = { type = and
condition = { type = diplomacy value = 12 }
condition = { type = not value = { type = diplomacy value = 13 } }
condition = { type = not value = { type = chancellor_csc condition = { type = diplomacy value = 12 } } }
}
condition = { type = and
condition = { type = diplomacy value = 13 }
condition = { type = not value = { type = diplomacy value = 14 } }
condition = { type = not value = { type = chancellor_csc condition = { type = diplomacy value = 13 } } }
}
condition = { type = and
condition = { type = diplomacy value = 14 }
condition = { type = not value = { type = diplomacy value = 15 } }
condition = { type = not value = { type = chancellor_csc condition = { type = diplomacy value = 14 } } }
}
condition = { type = and
condition = { type = diplomacy value = 15 }
condition = { type = not value = { type = chancellor_csc condition = { type = diplomacy value = 15 } } }
}
}
}

mean_time_to_happen = {
months = 60
}

immidiate = {
effect = { type = chancellor }
}
}

According to the extra_text, this event should have three possible options:

a) I must think about this before deciding
b) Indeed! And so you shall be!
c) Rebuff such an outrageous demand

However, as you can see, no action options have been written in. The event automatically assigns the targeted character to the chancellor position and then gives the default response of whatever is written as action a). Ironically, this is actually the exact opposite of the WAD effect of choosing action a).

Shouldn't take too much to fix. Actually, all of the # (x position) generic events # in the courtier_events are plagued with exactly the same bug, so it might be worth going over all of them before the patch is finalised.


Cerberus, as a quick fix for that particular piece of insanity, goto Crusader Kings/db/events/courtier_events.txt and search or scroll for the generic events. Put a # before the immidiate = lines, so that they read:

# immidiate = {
# effect = { type = chancellor }
# }

That way, if and when the event does trigger, it will have no effect on gameplay and will stop turning your bishop into a chancellor.
 

Veldmaarschalk

Cool Cat
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Apr 20, 2003
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trigger = {
condition = { type = ai }

I think this maybe the explanation to the event firing for him

The event should only fire for the AI. So CerberusIV has either gained a higher title and forgot to save and reload or he took one of the grandmasterstitles of the military orders.

So no need to make all those lines unusable with a #
 

unmerged(48100)

Field Marshal
Aug 30, 2005
3.869
0
Veldmaarschalk said:
I think this maybe the explanation to the event firing for him

The event should only fire for the AI. So CerberusIV has either gained a higher title and forgot to save and reload or he took one of the grandmasterstitles of the military orders.

So no need to make all those lines unusable with a #
I thought it's impossible to claim grandmastertitles of military orders.
 

Veldmaarschalk

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CSK said:
I thought it's impossible to claim grandmastertitles of military orders.

It should, but I remember from a game a couple of months ago (so not with the latest beta) that at some point I got a chance to get the title Grandmaster of the Teutonic Order, they were at war with a vassals I joined the war, after that all kinds of strange events started happening to me

See this image

nobodyreadsthis3rm.jpg
 

Veldmaarschalk

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No, it doesn't matter really. And I believe those events only are in the beta and not in the vanilla version

He problably forgot to save and reload after getting the higher title, so the events aren't bugged.
 
May 31, 2004
532
0
Hah...I skimmed over the {type = ai} line. You're right, it shouldn't be triggering for the player at all.

Dunno if Cerberus is def. using the latest beta or not. And yeah...making my suggested edit might mess the AI courtier choosing up a fair bit, so best not to.
 

unmerged(32970)

Second Lieutenant
Aug 7, 2004
141
0
Yes, that's the one. I am using the latest beta - that's why I posted in this forum.

As for saving and reloading, I always do so when my ruler dies but didn't know it was necessary when gaining a higher title (started as a duke and gained a king title in this game) and didn't do so. That explains why this triggered.

Thnx.
 

Veldmaarschalk

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CerberusIV said:
Yes, that's the one. I am using the latest beta - that's why I posted in this forum.

As for saving and reloading, I always do so when my ruler dies but didn't know it was necessary when gaining a higher title (started as a duke and gained a king title in this game) and didn't do so. That explains why this triggered.

Thnx.

You don't have to save and reload when a ruler dies