Increase the effectiveness of evasion - it makes light mechs a lot more viable.
like this mod does:
https://www.nexusmods.com/battletech/mods/41
I have to think about this, but am definitely open for ideas.
Checked some of the weapons there...
I decreased LRM and SRM stab damage for this 0.2a. The issue is that standard LRM is working fine in early game. Those +1 and +2 stab weapons are causing more issues. In late game there seems to be plenty of stab damage.
Another things I considered was to decrease accuracy or add heat for LRM +stab damage versions.
I am definitely open for suggestions.
Light mech issue:
If I don't remember this wrong, Light and Medium mechs have already chassis based bonus evade, Light mechs had 2, mediums 1. Not visible directly but I think there was a small built in evade buff. I was planning to add better evasion but accuracy seemed to fix so many issues that I decided to hold with this. This is definitely something to consider. Any feedback is appreciated.
But...
Assault mechs should be better than Light mechs?
How would drop ton limit work here?
If we had drop ton limit would we need buffed Light Mechs?
What would be a good limit if we had one?
4 and 5 skull contracts could need some Guts. But does it matter if you always can go back to systems that have 2 skull contracts?
Economics:
Economy is now supporting long range weapons. I tested a bit with Atlas, took some heavy beating. +100 days out of action and +1 million repair bill + 20k per month operation costs.
Guilty, the guy who is helping me to test this. He said me today that he had to think a bit what mechs to use. He also said that for 3 skull contracts he did not take Assaults, as he did not want to risk with repairs.
Probably not perfect but I understood that company management is in a bigger role now. This needs more testing. One big reason why I wanted to release this sooner than later.
... I noticed that pilots don't really die that often. It can be that pilot health has to be decreased? Opinions?
Guts:
If it is too much or not enough, let me know.