All critical locations held for 4 days now. No BP, because my Finnish allies took Leningrad?!?!?
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trigger = {
war = { country = GER country = SOV }
# random = 35
OR = {
control = { province = 56 data = GER } # Paris is not free
control = { province = 56 data = VIC } # Paris is not free
}
OR = {
NOT = { land_percentage = { country = GER value = 0.5 } }
NOT = { ic = 120 }
}
OR = {
AND = {
lost_national = { country = SOV value = 25 } #maybe raise this number
NOT = {
war = { country = GER country = ENG }
war = { country = GER country = FRA }
war = { country = GER country = USA }
}
}
AND = {
NOT = {
control = { province = 187 data = SOV } # Leningrad has fallen
control = { province = 163 data = SOV } # Stalingrad has fallen
control = { province = 175 data = SOV } # Moscow has fallen
control = { province = 1907 data = SOV } # Baku has fallen
control = { province = 1572 data = SOV } # Sverdlovsk has fallen
war = { country = GER country = JAP }
war = { country = SOV country = JAP }
alliance = { country = GER country = JAP }
#flag = JAPtripartite
war = { country = GER country = ITA } # To avoid exploits
}
}
}
}
trigger = {
war = { country = GER country = SOV }
OR = {
control = { province = 56 data = GER } # Paris is not free
control = { province = 56 data = VIC } # Paris is not free
}
OR = {
NOT = { land_percentage = { country = GER value = 0.6 } }
NOT = { land_percentage = { country = JAP value = 0.6 } }
NOT = { ic = 120 }
}
AND = {
NOT = {
war = { country = GER country = JAP }
control = { province = 187 data = SOV } # Leningrad has fallen
control = { province = 163 data = SOV } # Stalingrad has fallen
control = { province = 175 data = SOV } # Moscow has fallen
control = { province = 1907 data = SOV } # Baku has fallen
}
OR = {
NOT = { control = { province = 1572 data = SOV } }# Sverdlovsk has fallen
NOT = { control = { province = 1372 data = SOV } }# Vladivostok has fallen
}
}
OR = {
alliance = { country = GER country = JAP }
war = { country = SOV country = JAP }
}
# random = 35
}
It has to be something else since the two triggers above only care that the Leningrad was lost, not to who.No BP, because my Finnish allies took Leningrad?!?!?
I'm thinking that, base on the screenshot, that either the USSR's IC is equal to or above 120 (which is in both BP event triggers) or the USSR losing 25% (or more) of their national provinces. I'm leaning more towards the 25%.I did everything I normally do for the BP to trigger. I never read about a 25% territory loss aspect. I didn't record the IC of USSR
I thought the 25% as well, but my Finnish allies, under my MC, have taken almost all Karelia. I had not advanced as much as I often have in the Gorkij-Stalingrad corridor as in the past.I'm thinking that, base on the screenshot, that either the USSR's IC is equal to or above 120 (which is in both BP event triggers) or the USSR losing 25% (or more) of their national provinces. I'm leaning more towards the 25%.
I always take the Urals all the way down to the Caspian Sea. It gives me a vice defensive posture/by securing the hilly Urals and that one province that isn't a hilly province, but is behind a river. So I can defend in the hills or across a river where the attacker has to attack from marsh, forest, or flat open ground.
You donnot correctly represent what "land_percentage" does. It does not refer to territory.And USSR's IC must be less than 120 or loss land/territory to Germany is greater or equal to 0.5 percent[...]
And Land percentage USSR has lost to Germany is greater or equal to 0.6 or greater or equal to 0.6 percentage lost to Japan or USSR's IC is not greater than 120
Hey thanks for the clarification. I would have never guessed that land_percentage had nothing to do about land. Is there a better place where all of the parameters listed and/or explained? I've just been gathering my information from the wiki (really old content there) and the release notes (1.09, 1.10, 1.11, etc.). Any help would be highly appreciated.It refers to the army size or rather the amount of land divisions units placed on the map. This includes exp forces to Germany and to Soviet union, but it does not include units in redeployment.
Hey thanks for the clarification. I would have never guessed that land_percentage had nothing to do about land. Is there a better place where all of the parameters listed and/or explained?
land_percentage = { country = [tag] value = [value] } #true if we have at least value times the land forces of country
naval_percentage = { country = [tag] value = [value] } #true if we have at least value times the naval forces of country
air_percentage = { country = [tag] value = [value] } #true if we have at least value times the air forces of country
It is the same as a militia division.The reason I'm asking is the value/count of an armor division the same count as an infantry division?
Well, they could delay the inevitable a little bit. But spamming infantry will have the greater effect regarding that.If one is playing the USSR and are getting their rears kicked, they could just spam militia into Siberia to keep Germany from attaining BP?
I strongly suspect that it is only the mere amount of divisions that count regarding the trigger. But please donnot take this a definitive answer.Just one last question. Does the game (parameter land_percentage) even care about the units, it's counting, strength?