This could even be used to carry the phallic ship around nice.
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I don't think that this would actually be intended. If corvettes will really be able, to just swarm battleships so much, that battleships and even cruisers won't have a chance, then they have to change the balancing. Keeping smaller ships important in the later stages of the game is nice and well, but don't make them TOO powerful.
No idea if this is what they were going for, but I'm increasingly hopeful it will be something along these lines.
This could even be used to carry the phallic ship around nice.
Humans are hilarious....
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I mean, a massive and oversized ship serves a lot of purposes. The main one being the dispelling of conflict. Something large and scary will scare the populous and it's opposition to cower.
psst.. smaller boats are slower than larger boats
Same goes with spaceships, and its the very same mechanism: more engine/sail per drag.
Commercial builds are of course a breed apart. Their purpose is to minimize expenses (like fuel) per cargo tonnage.
Unless they have the tech to match, it would not only be a white elephant, it might get destroyed by lesser, more optimized, ships
You clearly never saw Star Trek.Living things, from a spaceflight perspective, are utterly useless. They need to be kept in the right atmosphere or they stop working, so you need to carry an atmosphere. They need to consume bits of matter or they stop working, so you need to carry appropriate bits of matter. They produce other bits of matter (which they can't consume) so you need a way to get rid of that. They need to be able to move around or they decay and ultimately stop working, so you need spaces in which they can move around. Moreover, they contribute nothing to the operation of the spacecraft in combat because their silly meat brains can't crunch numbers as well as a machine, and space combat is all number crunching. All the useless stuff you have to carry to keep them working adds to the mass of a spacecraft, which increases the amount of energy required to change velocity, and when in combat your spacecraft needs to be constantly changing velocity all the time.
So basically, they're an expensive, heavy component which does nothing of value.
Or Babylon 5, Red Dwarf, Deep Space 9, etc. Pretty much all sci-fi worth watching has crew aboard its starships, as far as I know. I think that is reason enough to have crewed starships in the game.You clearly never saw Star Trek.
Or Babylon 5, Red Dwarf, Deep Space 9, etc. Pretty much all sci-fi worth watching has crew aboard its starships, as far as I know. I think that is reason enough to have crewed starships in the game.
Eh. I'm tired, and you get the point.Is there any other Deep Space 9 besides Star Trek Deep Space 9?![]()
barny said:That might very well be, what they are going for, but yesterday even DDs and CAs locked rather helpless against corvettes.
Eh. I'm tired, and you get the point.