I stand today as a 300+ hours proud hoi4 player against all the hate that a part of our community is throwing against the devs.
Yes the AI is not performing at its best but how can some people affirm that it didn't and cannot get better. How can others state that the game hasn't evolved since release. Many people trash on the 1.3 update because Germany is suffering from the resources change. They seem to not notice that the AI became capable of encircling, retreating, escaping from encirclements and launching large-scale operations. I would add on a personal note that contrarily to what certain people say, Germany is not the main protagonist of Hoi4. Should I remind them that Hoi4 is a ww2 sandbox???!!! It is merely one of the 7 majors and I have already seen world wars started by Spain, Japan, England and the USSR.
Back to our main topic. I have had 3 long-runs with the USSR this year, all played down differently:
-In 1.1, Germany declared war on me with no divisions on the border, they noticed me only as I walked in Berlin. Moreover, they hadn't secured the Western front.
-In 1.2, Germany launched Barbarossa in 1940. I was thus suffering from the Purge's penalties. I managed to stop the Wehrmacht in a Stalingrad like battle at Dnipropetrovsk. It then took me a year and a half to push them back into capitulation. I also liberated Western Europe which had been occupied by the Axis.
-In 1.3 (veteran difficulty), Germany had secured Western Europe by 1939 and declared war on me in 1941. Their attack was made of two armoured spearheads which would attempt to drive deep in my territory. The first one went straight into Brest and rushed Minsk, the second poured into Bucovina and drove North. I was caught completely by surprise. Germany even managed to encircle for a brief moment one of my armies situated in the Lwow area. If I hadn't used my tank divisions to rip their advance, I would've found myself in Moscow. However I must agree that the German AI seems weeker in the 1.3 patch on the long-run: as their first spearhead stalled west of Minsk and as they failed to develop momentum near Lwow, I launched a counter-offensive, taking Ostpreussen under my grip.
The armoured spearheads consequently retreated to their initial positions. The front entered a stalemate.
This allowed me to focus on the Far-East where Japan beat China and declared war on me. As I had to retreat my 24 divisions strong Siberian army which faced the full might of the Japanese army and Chinese manpower, the AI showed some progress again : it never advanced in winter and stopped when had secured all my Eastern tungsten reserves rather than going on and suffering from useless attrition.
The war went on and I managed to beat both powers in two years.
It is clear that progress has been made, that the AI is way better than it was, so this is why @podcat I thank all your team for the nice work!
There are people who really appreciate and understand the hard work it is to build a game as complex as Hoi4!
Yes the AI is not performing at its best but how can some people affirm that it didn't and cannot get better. How can others state that the game hasn't evolved since release. Many people trash on the 1.3 update because Germany is suffering from the resources change. They seem to not notice that the AI became capable of encircling, retreating, escaping from encirclements and launching large-scale operations. I would add on a personal note that contrarily to what certain people say, Germany is not the main protagonist of Hoi4. Should I remind them that Hoi4 is a ww2 sandbox???!!! It is merely one of the 7 majors and I have already seen world wars started by Spain, Japan, England and the USSR.
Back to our main topic. I have had 3 long-runs with the USSR this year, all played down differently:
-In 1.1, Germany declared war on me with no divisions on the border, they noticed me only as I walked in Berlin. Moreover, they hadn't secured the Western front.
-In 1.2, Germany launched Barbarossa in 1940. I was thus suffering from the Purge's penalties. I managed to stop the Wehrmacht in a Stalingrad like battle at Dnipropetrovsk. It then took me a year and a half to push them back into capitulation. I also liberated Western Europe which had been occupied by the Axis.
-In 1.3 (veteran difficulty), Germany had secured Western Europe by 1939 and declared war on me in 1941. Their attack was made of two armoured spearheads which would attempt to drive deep in my territory. The first one went straight into Brest and rushed Minsk, the second poured into Bucovina and drove North. I was caught completely by surprise. Germany even managed to encircle for a brief moment one of my armies situated in the Lwow area. If I hadn't used my tank divisions to rip their advance, I would've found myself in Moscow. However I must agree that the German AI seems weeker in the 1.3 patch on the long-run: as their first spearhead stalled west of Minsk and as they failed to develop momentum near Lwow, I launched a counter-offensive, taking Ostpreussen under my grip.
The armoured spearheads consequently retreated to their initial positions. The front entered a stalemate.
This allowed me to focus on the Far-East where Japan beat China and declared war on me. As I had to retreat my 24 divisions strong Siberian army which faced the full might of the Japanese army and Chinese manpower, the AI showed some progress again : it never advanced in winter and stopped when had secured all my Eastern tungsten reserves rather than going on and suffering from useless attrition.
The war went on and I managed to beat both powers in two years.
It is clear that progress has been made, that the AI is way better than it was, so this is why @podcat I thank all your team for the nice work!
There are people who really appreciate and understand the hard work it is to build a game as complex as Hoi4!