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Dreamweaver

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First off--this ISN'T a complaint. Bought the game, happy I bought it. Just wondering if there is any kind of a general time-frame for the next patch to resolve the multiple issues still outstanding.
 
May 6, 2004
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Holy Jeez! I cant wait that long, bought the game and want to play it, but not with all those errors
 

Alexander Seil

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You'll be waiting for a long time, methinks. Meanwhile, you may indulge your desire for a perfect, bug-free game by playing Minesweeper.
 
May 6, 2004
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I'm playing Pdox games since EUII and love most of their stuff, really have no problem with initially slightly bugged titles and I dont care for minor ai issues and whatsoever, but totally messed up spy messages, leader traits UKNOWN STRING WANTED and similiar are definately no-gos
 

AllThat4Nothing

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Yeah I got the UKNOWN STRING WANTED text line in an intelligence related pop-up window last night. ridiculous some of the things that slip by alpha and beta testing. :rofl:
 

unmerged(41840)

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If any of you have ever worked in a software shop you would understand why there are bugs in a game of this type. I am surprised at what they produce given the scope of this game (I would expect more bugs).
 

unmerged(55538)

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If any of you have ever worked in a software shop you would understand why there are bugs in a game of this type. I am surprised at what they produce given the scope of this game (I would expect more bugs).

Looking at those disorganized scripts and AI-files I wonder how they even keep track of what they are doing...
 

The Dogmeat

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Alexander Seil said:
You'll be waiting for a long time, methinks. Meanwhile, you may indulge your desire for a perfect, bug-free game by playing Minesweeper.

I will never axept minesweeper as a game, it is a BIG BUG the entire thing. I hate it... i hate it......i hate it..... :rofl:

Mabe because i newer learnt to play it.
(Sorry fore the spam, just had to coment)
 

Golwar

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christophkk said:
The more patience we show, the better the patch will be! The list is long enough already...

Dead wrong. If I wait for a perfect 1.2 in 6 months or if they release a rather small fix now and 1.3 than in 6 months - there is no difference in the endresult. But the game NOW would be much more enjoyable.

The experience stuff alone is so depressing, that it needs to be fixed quickly. GDE-Bugs and other stuff have always been corrected by the community, if that's impossible Paradox is beholden to do their job. They received our money, so we can request that they don't waste our time with some failed experiments & beta-testing. And nothing else is DD 1.1
 

diskoerekto

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I work in software business as an R&D software engineer, and if i did such inelaborate work, I would definitely get fired. If a department does that, they would definitely get closed. If a product cannot provide its full features under any conditions 99.999% of the time (5 minutes a year), it is considered "failed". Unfortunately I cannot see a similar approach here.

But still, I cant help myself play these games :) even though the work is slapshod most of the time, the overall product is better than any product in the market.
 

Shadow86

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praxiteles said:
I work in software business as an R&D software engineer, and if i did such inelaborate work, I would definitely get fired. If a department does that, they would definitely get closed. If a product cannot provide its full features under any conditions 99.999% of the time (5 minutes a year), it is considered "failed". Unfortunately I cannot see a similar approach here.
Well, that's impossible. No modern game can possibly be absolutely flawless when it's released.

As for the patch, well, I guess Paradox's already working on something given the immediate need to fix bugs such as the experience gathering one.

Anyway, I'm surprised by many people's impatience: Doomsday shipped to stores on the 12th. That was 7, read, SEVEN days ago! I can't believe some people are already questioning the devs' commitment because they can't produce a patch in a mere week.
 

Wyrm

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The main problem with modern games is that there's such an awfull lot of money involved and the profit margins are so small that every weeks delay of the game can be the difference between the game making a profit or a loss.

So, devs work under heavy losses and have to make cut-throat decisions like "we'll release with this half-finished feature, drop this one and fix these bugs up with a patch a few months after release"

In some cases, the publisher won't even allow the continued work on the product, and the game will be released half-done with tonnes of bugs and never get any patches for it. (if anyone ever played Call To Power II they know what I talk about)

So, this is the harsh truth about how the gaming-industry works today. I don't like it, but I guess I have to like it for the time beeing. As long as ppl still buy half-finished games full of bugs, they will keep beeing released in that condition since the game-publishers can get away with it.
 
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Wyrm said:
The main problem with modern games is that there's such an awfull lot of money involved and the profit margins are so small that every weeks delay of the game can be the difference between the game making a profit or a loss.

So, devs work under heavy losses and have to make cut-throat decisions like "we'll release with this half-finished feature, drop this one and fix these bugs up with a patch a few months after release"

In some cases, the publisher won't even allow the continued work on the product, and the game will be released half-done with tonnes of bugs and never get any patches for it. (if anyone ever played Call To Power II they know what I talk about)

So, this is the harsh truth about how the gaming-industry works today. I don't like it, but I guess I have to like it for the time beeing. As long as ppl still buy half-finished games full of bugs, they will keep beeing released in that condition since the game-publishers can get away with it.

I really wonder why the whole community is not complaining about the inability to organize MP games with 1.1 patch... :confused:
 
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