I’ll still be playing my Pieces-of-8 Campaigns and Careers. : )Be interesting to see how all those new mech variants effect salvage.
Any more info points from the stream, or was it "just" those 4 about 1.9?And we are off and running with tonight’s Livestream! : )
Tonight’s Announcement was that BATTLETECH Update 1.9 is in the works.
The Update is likely to contain:
1.) An improved Convoy AI.
2.) A new Difficulty Setting to tune down HEAVY METAL Advance Weapons will be added to the game.
3.) 16 new Mech Variants will be added to the game.
4.) 8 new Vehicle Variants will be added. To the game.
And that should be all the 1.9 Updates for today. Additional peeks under the 1.9 hood should be available next week.
More generally, turns out that Mitch has been the Lead for the BATTLETECH Live Support Team for goin on a year and a half now. Of course he has been augmented by purpose-build mini-Teams for each of the DLC’s, with some very heavy lifting being down by Connor for URBAN WARFARE and Ryan for HEAVY METAL.Any more info points from the stream, or was it "just" those 4 about 1.9?
Mitch pulled the above 4-Items forward to discuss with us this week.Any data on fixes on the internal modloader ? Or any info on fixes in general?
Keep in mind that bugfixes are not generally amenable to schedules and timelines. He won't really know which fixes are going in until each fix is completely done. Even then they will only qualify as possible fixes until 1.9 gets fully stress tested by being released.Any data on fixes on the internal modloader ? Or any info on fixes in general?
I’d like to see a BULL SHARK Variant. : )Interesting. 16 new variants, he said. Checking the mechs in the game that come with just ONE variant so far, we get:
Firestarter
Jenner
Panther
Raven
Enforcer
Trebuchet
Kintaro
Dragon
Cataphract
Grasshopper
Marauder
Zeus
Battlemaster
Stalker
Annihilator
Kingcrab
Lo and behold - 16 mechs. Happenstantial?
Considering that the Enforcer was the first Medium Mech I salvaged completely in my current 8-piece career, the second being a Treb, this would probably change the game in a very interesting way.
While the 5 Assault Mechs probably won't have that much impact, so I could see another option, and that is a truckload of Marauder variants in order to postpone the headcapping bonus by making it more difficult to get a Marauder, in reality I don't think there are enough differences. There could be a 3D probably, sacrificing the ballistic HPs for Energy, but more would be kinda difficult, I suppose. The 4X model, featuring a missile HP is too late for this party, so I uphold the original theory that we'll see a variant for the 16 single variant mechs.
I’d like to see a BULL SHARK Variant. : )