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jseanbell

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Hey D, so it's 1919 and as Germany I have won WWI. The Treaty of Brest-Litovsk was signed in March of 1918 and I asked for soft terms but nothing happened. The map in the east just went back to pre-war boundaries. No matter, I still moved most of my troops westward and by August had crushed the Allies in France. I went soft on them too because I don't want to deal with all their colonies in Africa. I still got the Failure of the Summer Offensive event which gave me a 40% dissent hit for no real reason, but half of that was cut by the Treaty of Versailles.

Now is it worth it to carry on as a victorious Germany? I was wondering if there are many events for a non-historic WWI and how badly it will affect WWII. I was hoping for a somewhat historic WWII, but don't mind having a bit of an edge. However, if there aren't any events and if the mod gets wonky, I'd just assume end it and wait until your next patch.
 

delanonne

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Hey D, so it's 1919 and as Germany I have won WWI. The Treaty of Brest-Litovsk was signed in March of 1918 and I asked for soft terms but nothing happened. The map in the east just went back to pre-war boundaries. No matter, I still moved most of my troops westward and by August had crushed the Allies in France. I went soft on them too because I don't want to deal with all their colonies in Africa. I still got the Failure of the Summer Offensive event which gave me a 40% dissent hit for no real reason, but half of that was cut by the Treaty of Versailles.

Now is it worth it to carry on as a victorious Germany? I was wondering if there are many events for a non-historic WWI and how badly it will affect WWII. I was hoping for a somewhat historic WWII, but don't mind having a bit of an edge. However, if there aren't any events and if the mod gets wonky, I'd just assume end it and wait until your next patch.

Hey J the failure of the Summer Offensive is not supposed to fire unless you are at war with France. It is one of the triggers to specifically stop a victorious Germany from getting the event. Oh wait it looks like you were still at war. So in that case the event should fire. It was put there to get the war to not continue on into 1919 or even 1920. So Germany really has that October event as a deadline for winning. I think that going for soft peaces may have not been a good idea. You will already have potential revolts in your own colonies so I get why you did it. So as far as a CP victory is concerned there will be some events for that and you will be in a good position to go for a world conquest if you want to. Well I do not mean literally the whole world but just the allies and the Sovs. If you take out UK, US and the Sovs there is not much reason to continue except for fun or a challenge. It is still going to be a challenge to pull that off but, I have played so many times that I have done it a lot. I usually take out the UK asap when WW2 gets going. Then the Sovs asap again then the big one the US. It can be a lot of fun doing that since the US keeps getting stronger and stronger plus if you take too long they get nukes which really make it tough. Do not build your reactor in Berlin, the US always likes to nuke Berlin. I put mine down in Bavaria but not in any city. Oh the next version should have the same checksum so you can use that save. I just played two games this morning and got one win for each side so that is progress for the ai. I am playing game three making tweaks to try and get better results. If I can get it whipped into shape I want to do another interim version but, one that is better than the current one. Game balance can be a real challenge.
delanonne
 

delanonne

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Hey If you have played a lot of TGC campaigns what would you qualitatively say regarding the percentage of times when AI Germany loses to the AI allies in WW1 when you are trying to have a somewhat historical flavor? Thanks

Hey E check out the post just below yours. I just got one win one loss for both sides and am playing a tie breaker. The game used to go CP loss 15 for 15 games in a row with the 1.05 version of DH. That is gone now and I suspect that 1.051 has some unintended consequences. This is making it tough to balance out the game for WW1. I prefer the CP to lose most of the time but things seem to be going all over the place. So I make some tweaks and then get a one and one like this morning. It is better though since Germany was winning all the times with everything set up for them to lose all of the time. This is why I think the DH hotfix did a little more than just address those two issues. The mod may have needed it to be that way for things to work out the way we wanted. I have no idea why the results are all over the place. So I am just gonna shoot for both sides being able to win in an AI vs AI game. I just do not want the CP to win often if I can pull it off. I keep tweaking things and thinking I have it and then the weirdness still goes on. Wish me luck. I am still tweaking things.
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jseanbell

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Thanks for the info, D. Why was it a bad idea to go soft? I may go back to a previous save and go harsh on both if that's the way to go.

The French actually sued for peace before the rest of the allies did, then the Failure event triggered right before Versailles, so it makes sense that it happened. Just was a little weird since my Spring Offensive was actually successful.

In a previous game as Italy, the Germans inflicted soft conditions at the Treaty of Brest-Litovsk and did get some modest gains, so that's what I tried to do here but got nothing. I think I signed the agreement this time before the Bolsheviks came to power, so I'm wondering if that's why nothing happened since the Soviets took over right after the Treaty.
 

delanonne

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Thanks for the info, D. Why was it a bad idea to go soft? I may go back to a previous save and go harsh on both if that's the way to go.

The French actually sued for peace before the rest of the allies did, then the Failure event triggered right before Versailles, so it makes sense that it happened. Just was a little weird since my Spring Offensive was actually successful.

In a previous game as Italy, the Germans inflicted soft conditions at the Treaty of Brest-Litovsk and did get some modest gains, so that's what I tried to do here but got nothing. I think I signed the agreement this time before the Bolsheviks came to power, so I'm wondering if that's why nothing happened since the Soviets took over right after the Treaty.

Well I would never offer a soft peace but, that is just me. I understand your reasoning. It might be neat to go back and try a harsh peace and see where that gets you. Just a thought but, maybe interesting. Please let me know what you do and how it goes. Still working on testing and trying to balance the mod. Italy keeps getting knocked out of the war which is a problem for the Entente. This never used to happen unless France went first. I also want the Russians to hang on longer since the Revolution is firing too soon which also hurts the Entente.
delanonne
 

jseanbell

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Well I would never offer a soft peace but, that is just me. I understand your reasoning. It might be neat to go back and try a harsh peace and see where that gets you. Just a thought but, maybe interesting. Please let me know what you do and how it goes. Still working on testing and trying to balance the mod. Italy keeps getting knocked out of the war which is a problem for the Entente. This never used to happen unless France went first. I also want the Russians to hang on longer since the Revolution is firing too soon which also hurts the Entente.
delanonne
Okay, I thought a soft peace screwed something up somewhere. In my game, thr Revolution came late which is why I think I got nothing after Brest-Litovsk. I might go back just to get my spoils. I hate to play a whole year again, but it may be worth it. I'll keep you posted. Might also do a hands off game just so I get a historic WWI.

Just curious, is there any kind of Anschluss event even if Germany and A-H win WWI or does Germany have an event in which they can get Czechoslovakia and maybe parts of Austria from A-H? And does Germany have to force WWII in some way since I'm assuming Poland doesn't exist? And what about Japan and Italy? Do they tend to align with Germany for WWI or do they stick with the Allies?
 
Last edited:

CanariSS

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Hello all!
I have problems with the Russians.
I choose to play with Germany, and move all my units to the eastern front, leaving only a few behind at the French-Belgian, Italian, and Romanian-Serbian front, for defense.
However I cannot beat the Russians. I restarted the game 4 times already, each time managing to produce a lot more infantry, and every time, sending more units to the Eastern front.
Still there is no Russian revolution, I barely hold the front, and I am only dreaming of taking Moscow.
Early in the game I am asked, which events do I want to trigger - Historical WW1, Historical WW1 End, Russian Revolution, Everyhting - and I choose Everything, but nothing happens.
At the end, I am only notified that the Summer Offensive failed, there are revolts etc, and WW1 ends.
There are a lot of partisans in Germany after this, and after i defeat them, Russia declares war on Germany. I only have 25 units because of limitation, there is no way I can defend myself.
Game options are - the easyes, and coward for enemies.
Can you help me? What am I doing wrong?
Btw, I first installed the game Darkest Hour, then I patched the game to 1.05 and 1.05.1 HotFix, and after that I installed the Grand Campaign in the Mods folder.
Should i have done it differently? Install game, then install mod, and then patching the game?
Thank you.
 

Tera Brandford

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Hello all!
I have problems with the Russians.
I choose to play with Germany, and move all my units to the eastern front, leaving only a few behind at the French-Belgian, Italian, and Romanian-Serbian front, for defense.
However I cannot beat the Russians. I restarted the game 4 times already, each time managing to produce a lot more infantry, and every time, sending more units to the Eastern front.
Still there is no Russian revolution, I barely hold the front, and I am only dreaming of taking Moscow.
Early in the game I am asked, which events do I want to trigger - Historical WW1, Historical WW1 End, Russian Revolution, Everyhting - and I choose Everything, but nothing happens.
At the end, I am only notified that the Summer Offensive failed, there are revolts etc, and WW1 ends.
There are a lot of partisans in Germany after this, and after i defeat them, Russia declares war on Germany. I only have 25 units because of limitation, there is no way I can defend myself.
Game options are - the easyes, and coward for enemies.
Can you help me? What am I doing wrong?
Btw, I first installed the game Darkest Hour, then I patched the game to 1.05 and 1.05.1 HotFix, and after that I installed the Grand Campaign in the Mods folder.
Should i have done it differently? Install game, then install mod, and then patching the game?
Thank you.

The only way to trigger the October Revolution is to beat the Russians up, then have Kerensky take power.

If your having trouble, try encircling the Russian armies in a place like Poland instead of taking them head on. They shouldn't be that strong.
 

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I ask the team: do you have any info on this country: "Far Eastern Host"? Is it Green Ukraine? And what is the TAG of this nation? I would like to look for the ministers. Thanks in advance.

View attachment 345066
I've been packing - but I should note that this region was under so many different administrations I think it would be best to have one singular tag for all of them.

It eventually became this: https://en.wikipedia.org/wiki/Far_Eastern_Republic
I was originally going to propose an idea a while back but never got around to it to just add this as a 'breakaway' nation that is puppeted by the RSFSR and faces attempted coups and lots of rebels or perhaps even one extra tag for its own revolt. I think giving all that land to just one of the various breakaway states there might be a bit too much in my opinion.
 

General Nij von Nij

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Hello all!
I have problems with the Russians.
I choose to play with Germany, and move all my units to the eastern front, leaving only a few behind at the French-Belgian, Italian, and Romanian-Serbian front, for defense.
However I cannot beat the Russians. I restarted the game 4 times already, each time managing to produce a lot more infantry, and every time, sending more units to the Eastern front.
Still there is no Russian revolution, I barely hold the front, and I am only dreaming of taking Moscow.
Early in the game I am asked, which events do I want to trigger - Historical WW1, Historical WW1 End, Russian Revolution, Everyhting - and I choose Everything, but nothing happens.
At the end, I am only notified that the Summer Offensive failed, there are revolts etc, and WW1 ends.
There are a lot of partisans in Germany after this, and after i defeat them, Russia declares war on Germany. I only have 25 units because of limitation, there is no way I can defend myself.
Game options are - the easyes, and coward for enemies.
Can you help me? What am I doing wrong?
Btw, I first installed the game Darkest Hour, then I patched the game to 1.05 and 1.05.1 HotFix, and after that I installed the Grand Campaign in the Mods folder.
Should i have done it differently? Install game, then install mod, and then patching the game?
Thank you.

I was playing on normal and furious, and the I had something similar. The Russians pushed me back to the Oder. What I did was encircle them and because the Russian AI had put like 80 cavalry divisions in Potsdam while I had marched past the Oder I was able kill all those divisions and take Moscow with no problem. This ended in 1917 and I had taken France out first. My recommendation is to deliberately let them march into positions from which you can encircle them and then march on. With less Russian divisions in Poland even Austria should be able to hold on.

If you want to not go to war after, then join the Allies/Entente. This will make sure they can't declare war. The Russian AI has the tendency to declare war after (why I do not know) and this has happened in virtually all of my TGC saves.
 

delanonne

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Okay, I thought a soft peace screwed something up somewhere. In my game, thr Revolution came late which is why I think I got nothing after Brest-Litovsk. I might go back just to get my spoils. I hate to play a whole year again, but it may be worth it. I'll keep you posted. Might also do a hands off game just so I get a historic WWI.

Just curious, is there any kind of Anschluss event even if Germany and A-H win WWI or does Germany have an event in which they can get Czechoslovakia and maybe parts of Austria from A-H? And does Germany have to force WWII in some way since I'm assuming Poland doesn't exist? And what about Japan and Italy? Do they tend to align with Germany for WWI or do they stick with the Allies?

Hey JB there are no Anschluss events with a CP victory. Of course you can always just go after AH. I do not remeber much about Italy and Japan. Japan just does there own thing like before. Italy still gets Musso I think. The world is a very different place which we have not developed. You may be on your own.
delanonne
 

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Hi delanonne - thank you for your hard efforts once again on this great mod.

I did a playthrough with Thailand with second-to-last version and Greece with latest version.

Germany won WWI and so I did not share land borders with Turkey but only Aegean island, while Turkey was still formidable as an Ottoman Empire with all of the Middle East still.

I thought I would wait it out for a long preparation where I would have to attempt a WW1 reincarnation of one big battle, but this time with 16 TAC for support. I was ready by 1932 or so and attempted my surprise attack on the Ottomans several tmes...

I also prepared lots of marines for this initial attack, and I was surprised to find out that the amphibous landing penalty is not that lower for Marines at -60.20, while Infantry is -93.80. With an attacking force of usually 2-3 less units than the defender as is my case, I feel that this amphibious landing penalty is the difference between success and failure in such an important battle. Are these the normal penalty reductions for Marine units?

Also, I was pleasantly surprised to see the Ottomans bring out 12 TAC of their own in the air battle.

With the Siam version I played until very late game, and there are no ministers after 1963. I will probably find how to edit this in the same manner as I extend the military careers of my leaders in perpetuity (in an attempt to keep added flavour and build up experience challenges).

Overall, another great mod and spent countless hours of fun. I appreciate all the effort to keep this great mod alive and improving, it remains the only mod I play!!
 

delanonne

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I was playing on normal and furious, and the I had something similar. The Russians pushed me back to the Oder. What I did was encircle them and because the Russian AI had put like 80 cavalry divisions in Potsdam while I had marched past the Oder I was able kill all those divisions and take Moscow with no problem. This ended in 1917 and I had taken France out first. My recommendation is to deliberately let them march into positions from which you can encircle them and then march on. With less Russian divisions in Poland even Austria should be able to hold on.

If you want to not go to war after, then join the Allies/Entente. This will make sure they can't declare war. The Russian AI has the tendency to declare war after (why I do not know) and this has happened in virtually all of my TGC saves.

Well I changed the 1914 Russian ai so maybe it will be better. That is a nice tip about the encirclement. The ai is pretty stupid and it is really hard to get it to play well. I guess the only way to get a really challenging game is multiplayer. Of course that is not easy to do either as far as finding people to play a game with.
delanonne
 

delanonne

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Hi delanonne - thank you for your hard efforts once again on this great mod.

I did a playthrough with Thailand with second-to-last version and Greece with latest version.

Germany won WWI and so I did not share land borders with Turkey but only Aegean island, while Turkey was still formidable as an Ottoman Empire with all of the Middle East still.

I thought I would wait it out for a long preparation where I would have to attempt a WW1 reincarnation of one big battle, but this time with 16 TAC for support. I was ready by 1932 or so and attempted my surprise attack on the Ottomans several tmes...

I also prepared lots of marines for this initial attack, and I was surprised to find out that the amphibous landing penalty is not that lower for Marines at -60.20, while Infantry is -93.80. With an attacking force of usually 2-3 less units than the defender as is my case, I feel that this amphibious landing penalty is the difference between success and failure in such an important battle. Are these the normal penalty reductions for Marine units?

Also, I was pleasantly surprised to see the Ottomans bring out 12 TAC of their own in the air battle.

With the Siam version I played until very late game, and there are no ministers after 1963. I will probably find how to edit this in the same manner as I extend the military careers of my leaders in perpetuity (in an attempt to keep added flavour and build up experience challenges).

Overall, another great mod and spent countless hours of fun. I appreciate all the effort to keep this great mod alive and improving, it remains the only mod I play!!

Hey V thanks for the feedback and compliments . It sounds like you have had some great games. The smaller countries can be a lot of fun. I am trying to get the mod running better after the latest update. I have been playing and tweaking and testing some more. I need to run some more tests today. There have been a lot of tweaks. I hope to have it running better soon
Then I can work on other issues after WW1 behaves better. So I hope to have another interim version soon.
delanonne
 

jseanbell

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Hey JB there are no Anschluss events with a CP victory. Of course you can always just go after AH. I do not remeber much about Italy and Japan. Japan just does there own thing like before. Italy still gets Musso I think. The world is a very different place which we have not developed. You may be on your own.
delanonne
Thanks D. I just replayed 1917 on and this time the Bolshies took over before Brest-Litovsk, so I got the concessions in the east. Just got France to surrender in May 1918, so I'll go harsh this time and see what happens.

It's now June and the rest of the Entente has made peace, so the rest of 1918 and the next 30 years or so should be interesting! I'll let you know if anything weird or cool happens, but if it gets too boring or ridiculous, I'll just re-start when your patch comes and play from an historic WWI ending.
 

ChrisFox

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