• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Quinto Fabio Massimo

RESTITVTOR ORBIS ROMANI
7 Badges
Nov 1, 2016
1.233
107
www.netwargamingitalia.net
  • Arsenal of Democracy
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Semper Fi
  • Darkest Hour
I noticed that the latest release miss some already made ministers. In the uploaded file there are all the missing ones.

COPY THE MINISTERS HERE: (OVERWRITING IF REQUIRED) Darkest Hour\Mods\TGC 3-2-18\db\ministers
COPY THE PICS HERE: (OVERWRITING IF REQUIRED) Darkest Hour\Mods\TGC 3-2-18\gfx\interface\pics
COPY THE LEADERS HERE: (OVERWRITING IF REQUIRED) Darkest Hour\Mods\TGC 3-2-18\db\leaders

 

Attachments

  • UPGRADE.rar
    3,6 MB · Views: 35

Quinto Fabio Massimo

RESTITVTOR ORBIS ROMANI
7 Badges
Nov 1, 2016
1.233
107
www.netwargamingitalia.net
  • Arsenal of Democracy
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Semper Fi
  • Darkest Hour
I ask the team: do you have any info on this country: "Far Eastern Host"? Is it Green Ukraine? And what is the TAG of this nation? I would like to look for the ministers. Thanks in advance.

Screenshot.jpg
 

Blecky

General
46 Badges
Aug 12, 2009
1.813
87
  • Hearts of Iron II: Armageddon
  • Crusader Kings II: Monks and Mystics
  • Semper Fi
  • Victoria: Revolutions
  • Heir to the Throne
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Darkest Hour
  • Arsenal of Democracy
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Steel Division: Normand 44 Sign-up
  • Crusader Kings II: Conclave
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun Returns
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Victoria 3 Sign Up
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
Hey D, thanks for all your efforts to keep this mod alive :)

Some observations (hotfix applied):
- USA has indeed no more than 9 available IC during WW1, even after the event "Let´s mobilize to help..."
- Blocking Namur in the early stages of WW1 really helps to cool things down on the Western Front (at least until RUS has fallen)
- RUS has its troops to often encircled; they keep on pushing West, and the trap closes behind them
- GER won nine out of ten games; sometimes as early as 1916. It seems the collapse of the Russian Empire is the critical point.
- As UK I got the event for chosing the government of the Soviets (moderate or radical)
- It´s still one of my favorite mods :p
 

Biges

Lt. General
17 Badges
May 10, 2005
1.687
139
  • Europa Universalis III Complete
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis III: Collection
  • 500k Club
  • 200k Club
  • Victoria 2: A House Divided
  • Victoria 2
  • Victoria: Revolutions
  • Hearts of Iron Anthology
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III
  • Deus Vult
  • Darkest Hour
  • Crusader Kings II
I'm looking forward to try the newest version, thanks :)
 

delanonne

General
5 Badges
Apr 28, 2004
2.401
149
  • Hearts of Iron II: Armageddon
  • Darkest Hour
  • Europa Universalis IV
  • Hearts of Iron III
  • 500k Club
hio.....ty for the hard work on the mod....playing canada...now 1921...ww1 went mostly historic....the ottos gave up a year early and italy and france got part of asia minor....greek/ottomen war broke out but its going nowhere fast....main thing is that usa has only 3 ic out of 360 useable....down from a high of 5 ic during ww1....this dont seem right

Hey D that does not seem right. I have looked at the US many times during testing. I was mainly checking to see if they mobilized when they went to war which seems to be a problem. Let me check some of my saves and try to see what is going on.
delanonne
 

delanonne

General
5 Badges
Apr 28, 2004
2.401
149
  • Hearts of Iron II: Armageddon
  • Darkest Hour
  • Europa Universalis IV
  • Hearts of Iron III
  • 500k Club
Hey D, thanks for all your efforts to keep this mod alive :)

Some observations (hotfix applied):
- USA has indeed no more than 9 available IC during WW1, even after the event "Let´s mobilize to help..."
- Blocking Namur in the early stages of WW1 really helps to cool things down on the Western Front (at least until RUS has fallen)
- RUS has its troops to often encircled; they keep on pushing West, and the trap closes behind them
- GER won nine out of ten games; sometimes as early as 1916. It seems the collapse of the Russian Empire is the critical point.
- As UK I got the event for chosing the government of the Soviets (moderate or radical)
- It´s still one of my favorite mods :p

Hey B have you put in the hotfix? I nerfed the Germans quite a bit. I do not mind them winning once in a while but, that is way to much. I am still working on it since my first nerf had the Germans losing to France very early and I want them to lose but, hold out until the Failure of the Summer Offensive events fire in October 1918. I will get it done. Yes Russia is also a problem. I noticed the Red Agitation event got lost somehow. I had several games where the Sovs never popped up. Once in a while again is ok but not often. The going commie thing has been in there for a while and I have seen the UK AI go commie but it is not working too well since they still gets elections sometimes which is not likely for a commie gov. The US version of those events are working better and they can go commie or fascist. I am gonna check on the US and see what it up with that. I have also seen AI Italy spiral down into the same kind of thing. Let us hope I can figure it out.
delanonne
 

delanonne

General
5 Badges
Apr 28, 2004
2.401
149
  • Hearts of Iron II: Armageddon
  • Darkest Hour
  • Europa Universalis IV
  • Hearts of Iron III
  • 500k Club
I noticed that the latest release miss some already made ministers. In the uploaded file there are all the missing ones.

COPY THE MINISTERS HERE: (OVERWRITING IF REQUIRED) Darkest Hour\Mods\TGC 3-2-18\db\ministers
COPY THE PICS HERE: (OVERWRITING IF REQUIRED) Darkest Hour\Mods\TGC 3-2-18\gfx\interface\pics
COPY THE LEADERS HERE: (OVERWRITING IF REQUIRED) Darkest Hour\Mods\TGC 3-2-18\db\leaders

Hey Q thanks I will try to get that in for the next version. I did ask you for the latest ministers so no idea what went wrong.
delanonne
 

delanonne

General
5 Badges
Apr 28, 2004
2.401
149
  • Hearts of Iron II: Armageddon
  • Darkest Hour
  • Europa Universalis IV
  • Hearts of Iron III
  • 500k Club
Yep, I just double checked.

Hey B no problem. I already fixed, I hope the US IC problem and did another tweak to the Germans for WW1. I need to test them a bit more but I want to post them soon. Very easy just the two files for now. I need to get past WW1 so I can see how the rest of things go. I already did the one fix for the Sovs, well one for them and one for Russia to get them to fire the revolution. Too many cooks trying to make the soup.
delanonne
 

Tera Brandford

Lt. General
52 Badges
Jan 26, 2016
1.254
91
  • Divine Wind
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis III Complete
  • Europa Universalis III
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines
  • Crusader Kings Complete
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Mare Nostrum

delanonne

General
5 Badges
Apr 28, 2004
2.401
149
  • Hearts of Iron II: Armageddon
  • Darkest Hour
  • Europa Universalis IV
  • Hearts of Iron III
  • 500k Club

Quinto Fabio Massimo

RESTITVTOR ORBIS ROMANI
7 Badges
Nov 1, 2016
1.233
107
www.netwargamingitalia.net
  • Arsenal of Democracy
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Semper Fi
  • Darkest Hour