The old way involved editing a few specific ai files to where they are not able to use nukes (I believe it was air_ground, air_naval, air_strategic, and air_supremacy), however I don't know if this holds true for 1.5.1 or for some mods. Another way to do it is I believe there is a way to either make an opposite decision to the 'nuclear clearance' or to disable to 'nuclear clearance' one - which is how I bypassed it.Hello everyone! It's me and my questions again = )
I have a big issue with a nuclear weapons, that AI can use.
Yeah, that was great in first time, but now i want to continue the war, my invasion but without any nukes. I don't want to disable only AI nukes, i don't need them too.
But i want to save nuclear technologies for ships and submarines.
So, i find secret_weapons_tech in mod folder and change
# Nuclear Waste Bomb
application =
{ id = 7170
name = TECH_APP_SW_17_NAME
position = { x = 465 y = 114 }
picture = "7170"
year = 1965
Can it help me?
Thanks a lot!
Both those ways save the technologies but end nuclear weapon usage - thus making it advantageous to have conventional warfare!