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pimparel

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Sure.

1st their effect are extended to all the state. Aristocrats improve RGO output, Capitalists improve factory output both of them allied with RR are sure profit.

The clergy depends of with kind of gov and pop you have, they lower consc and/or mil from lower strata pops. So if you don't care much for them, it's good help to control revolts, but if you have a SUPER-democracy going with a lot of benefits, make them work too.

P.S.: Clergy are mostly needed in colonies
 

pimparel

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Darkrenown said:
And all of them add to research.

Before an invention that changes the research toward he clerks, yeah I forgot.
 

Jadelith

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i always try to make as many capitalists as possible, because:

they manage to stay as capitalists even if you tax them for the air they breathe :)
they increase the efficiency of factories in the state they are in (VERY important in 1.02)
i like the way their tummy looks (hmm, maybe not a very decising factor, but there you go :p)
 

Darkrenown

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And they research!

pimparel: Darwinism, doubles clerk's rp bonus while getting rid of clergy's. Capitalists and aristocrats are unchanged though.